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ifdefing scenes table and server to allow building without the scenes…
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… cluster (project-chip#33641)
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lpbeliveau-silabs authored May 29, 2024
1 parent 194d918 commit 6d51857
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Showing 7 changed files with 36 additions and 12 deletions.
1 change: 0 additions & 1 deletion examples/lighting-app/silabs/src/AppTask.cpp
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Expand Up @@ -24,7 +24,6 @@
#include "LEDWidget.h"

#include <app/clusters/on-off-server/on-off-server.h>
#include <app/clusters/scenes-server/scenes-server.h>
#include <app/server/OnboardingCodesUtil.h>
#include <app/server/Server.h>
#include <app/util/attribute-storage.h>
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Expand Up @@ -431,15 +431,16 @@ ColorControlServer & ColorControlServer::Instance()
return instance;
}

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
chip::scenes::SceneHandler * ColorControlServer::GetSceneHandler()
{

#if defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
#if CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
return &sColorControlSceneHandler;
#else
return nullptr;
#endif // defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
#endif // CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
}
#endif // ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT

bool ColorControlServer::HasFeature(chip::EndpointId endpoint, Feature feature)
{
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9 changes: 8 additions & 1 deletion src/app/clusters/color-control-server/color-control-server.h
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Expand Up @@ -20,14 +20,17 @@
#include <app-common/zap-generated/cluster-objects.h>
#include <app/CommandHandler.h>
#include <app/ConcreteCommandPath.h>
#include <app/clusters/scenes-server/SceneTable.h>
#include <app/util/af-types.h>
#include <app/util/attribute-storage.h>
#include <app/util/basic-types.h>
#include <app/util/config.h>
#include <platform/CHIPDeviceConfig.h>
#include <protocols/interaction_model/StatusCode.h>

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
#include <app/clusters/scenes-server/SceneTable.h>
#endif

/**********************************************************
* Defines and Macros
*********************************************************/
Expand Down Expand Up @@ -134,7 +137,9 @@ class ColorControlServer
*********************************************************/
static ColorControlServer & Instance();

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
chip::scenes::SceneHandler * GetSceneHandler();
#endif

bool HasFeature(chip::EndpointId endpoint, Feature feature);
chip::Protocols::InteractionModel::Status stopAllColorTransitions(chip::EndpointId endpoint);
Expand Down Expand Up @@ -272,7 +277,9 @@ class ColorControlServer

EmberEventControl eventControls[kColorControlClusterServerMaxEndpointCount];

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
friend class DefaultColorControlSceneHandler;
#endif
};

/**********************************************************
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6 changes: 4 additions & 2 deletions src/app/clusters/level-control/level-control.cpp
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Expand Up @@ -608,14 +608,16 @@ Status MoveToLevel(EndpointId endpointId, const Commands::MoveToLevel::Decodable
INVALID_STORED_LEVEL); // Don't revert to the stored level
}

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
chip::scenes::SceneHandler * GetSceneHandler()
{
#if defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
#if CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
return &sLevelControlSceneHandler;
#else
return nullptr;
#endif // defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
#endif // CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
}
#endif // ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT

} // namespace LevelControlServer

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7 changes: 6 additions & 1 deletion src/app/clusters/level-control/level-control.h
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Expand Up @@ -28,9 +28,12 @@

#include <app-common/zap-generated/cluster-enums.h>
#include <app-common/zap-generated/cluster-objects.h>
#include <app/clusters/scenes-server/SceneTable.h>
#include <app/util/basic-types.h>

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
#include <app/clusters/scenes-server/SceneTable.h>
#endif

/** @brief Level Control Cluster Server Post Init
*
* Following resolution of the Level Control state at startup for this endpoint, perform any
Expand All @@ -53,6 +56,8 @@ chip::Protocols::InteractionModel::Status
MoveToLevel(chip::EndpointId endpointId,
const chip::app::Clusters::LevelControl::Commands::MoveToLevel::DecodableType & commandData);

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
chip::scenes::SceneHandler * GetSceneHandler();
#endif

} // namespace LevelControlServer
9 changes: 6 additions & 3 deletions src/app/clusters/on-off-server/on-off-server.cpp
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Expand Up @@ -15,6 +15,8 @@
* limitations under the License.
*/

#include <app/util/config.h>

#include "on-off-server.h"

#include <app-common/zap-generated/attributes/Accessors.h>
Expand Down Expand Up @@ -299,15 +301,16 @@ OnOffServer & OnOffServer::Instance()
return instance;
}

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
chip::scenes::SceneHandler * OnOffServer::GetSceneHandler()
{

#if defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
#if CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
return &sOnOffSceneHandler;
#else
return nullptr;
#endif // defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
#endif // CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS
}
#endif // ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT

bool OnOffServer::HasFeature(chip::EndpointId endpoint, Feature feature)
{
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9 changes: 8 additions & 1 deletion src/app/clusters/on-off-server/on-off-server.h
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Expand Up @@ -20,12 +20,15 @@
#include <app-common/zap-generated/cluster-objects.h>
#include <app/CommandHandler.h>
#include <app/ConcreteCommandPath.h>
#include <app/clusters/scenes-server/SceneTable.h>
#include <app/util/af-types.h>
#include <app/util/basic-types.h>
#include <platform/CHIPDeviceConfig.h>
#include <protocols/interaction_model/StatusCode.h>

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
#include <app/clusters/scenes-server/SceneTable.h>
#endif

/**********************************************************
* Defines and Macros
*********************************************************/
Expand All @@ -50,7 +53,9 @@ class OnOffServer

static OnOffServer & Instance();

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
chip::scenes::SceneHandler * GetSceneHandler();
#endif

bool offCommand(chip::app::CommandHandler * commandObj, const chip::app::ConcreteCommandPath & commandPath);
bool onCommand(chip::app::CommandHandler * commandObj, const chip::app::ConcreteCommandPath & commandPath);
Expand Down Expand Up @@ -97,7 +102,9 @@ class OnOffServer
static OnOffServer instance;
chip::System::Clock::Timestamp nextDesiredOnWithTimedOffTimestamp;

#ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT
friend class DefaultOnOffSceneHandler;
#endif
};

struct OnOffEffect
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