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Update docs
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alanjfs committed Mar 4, 2024
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109 changes: 55 additions & 54 deletions blender/reference/index.html
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Manipulator
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<h1>Reference</h1>

<h3 id="manipulator">Manipulator</h3>
<p>With Industry Standard keymapping, the Manipulator has a default interaction model.</p>
<ul>
<li><a href="https://learn.ragdolldynamics.com/documentation/manipulator">Primary Documentation</a></li>
</ul>
<p>With native Blender keymapping, the Middle-mouse button is occupied so instead:</p>
<table>
<thead>
<tr>
<th style="text-align: left;">Action</th>
<th style="text-align: left;">Key</th>
</tr>
</thead>
<tbody>
<tr>
<td style="text-align: left;">Translate</td>
<td style="text-align: left;">Ctrl + LMB</td>
</tr>
<tr>
<td style="text-align: left;">Scale</td>
<td style="text-align: left;">Ctrl + Shift + LMB</td>
</tr>
<tr>
<td style="text-align: left;">Rotate</td>
<td style="text-align: left;">Ctrl + Alt + LMB</td>
</tr>
</tbody>
</table>
<p><br></p>
<h3 id="properties">Properties</h3>
<p>Ragdoll exposes several properties you can use to tune your simulation, divided into several "archetypes". One of which is the physics solver itself, responsible for overall settings like start and end frames and quality parameters such as <code>Substeps</code>.</p>
<p><br></p>
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</tbody>
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<p><br></p>
<h5 id="collection">Collection</h5>
<p>Any new Ragdoll object is automatically added to a <code>Ragdoll</code> collection.</p>
<p><img width="376" alt="image" src="https://github.com/davidlatwe/sweet/assets/3357009/49b01d62-2b1a-415f-904e-7410c7b2a1f3"></p>
<p><br></p>
<h5 id="properties-panel">Properties Panel</h5>
<p>Properties related to Ragdoll can all be found within the <code>Physics Properties</code> panel.</p>
<p><img width="377" alt="image" src="https://github.com/davidlatwe/sweet/assets/3357009/62d35219-96bf-4be1-8e08-9cf141b0286e"></p>
<p>See the <code>Constraint Properties</code> constraints, logical!</p>
<p><img width="376" alt="image" src="https://github.com/davidlatwe/sweet/assets/3357009/5b5c4beb-ad30-40b8-a369-3e89f69de0f7"></p>
<p><br></p>
<h5 id="workspace-tool">Workspace Tool</h5>
<p>On the left-hand side you'll find the Ragdoll <code>Manipulator</code>. This is where you can manipulate shapes and limits, along with entering into Live Mode to interactively pose your character and verify thet contacts and limits behave to your liking.</p>
<p><img width="380" alt="image" src="https://github.com/davidlatwe/sweet/assets/3357009/b5454224-7995-459d-8c13-6222b1a5b3b8"></p>
<p><br></p>
<h5 id="top-menu">Top Menu</h5>
<p>Most of the features can be found in top menu <code>Ragdoll</code> at the top.</p>
<p><img width="380" alt="image" src="https://github.com/davidlatwe/sweet/assets/3357009/7e5dd8bc-95c7-4a24-b81d-6e512193cfe7"></p>
<h5 id="collection">Collection</h5>
<p>Any new Ragdoll object is automatically added to a <code>Ragdoll</code> collection.</p>
<p><img width="376" alt="image" src="https://github.com/davidlatwe/sweet/assets/3357009/49b01d62-2b1a-415f-904e-7410c7b2a1f3"></p>



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