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v1.8.0

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@rafalh rafalh released this 16 Sep 23:48
· 308 commits to master since this release
  • Add autosave after a level transition
  • Disable big HUD for resolutions lower than 1024x768 to prevent crashes
  • Fix "Wrong player ID" warnings when multiplayer quick save/load is used (client-side fix)
  • Restructure Options window
  • Add option to disable beep sound when new player joins multiplayer game and window is not focused
  • Ignore browsers when calculating player count for info requests
  • Fix Message event crash on dedicated server
  • Prevent browsers from voting
  • Add swap_grenade_controls command
  • Don't overwrite existing levels in download_level command
  • Add download_level_force command that overwrites existing levels
  • Allow the person who started a vote to cancel it
  • Allow setting max players server setting to 1
  • Change launcher window title
  • Allow autocomplete for map command
  • Add version and date to /info server chat command
  • Enable map command in RCON
  • Change update checker URL
  • Fix particle damage on dedicated servers
  • Add . command to make finding commands easier
  • Fix blurry fonts in the launcher on HiDPI monitors
  • Add fps_counter command
  • Make editor window resizeable
  • Add debug_event_msg command that allows to track event messages in console
  • Do not panic when character animation cannot be loaded, instead fall back to the first animation - fixes "Too many animations" errors occuring in specific conditions in some run maps (note that this problem was not occuring in the stock game because it allowed memory corruption to happen)
  • Log critical error message
  • Do not show glock with silencer in 3rd person view if current primary weapon is not a glock (RF bug)
  • Change screenshot filename template (it now includes date, time and level filename)
  • Fix multiple out-of-bounds writes in save game code (fixes crash when saving the game in some custom levels)
  • Do not use TTF fonts in game menu if VF fonts are modded (should fix some unofficial game localizations)
  • Change transparency sorting algorithm to fix flamethrower particles rendering in rooms with liquid and/or semi-transparent details
  • Optimize finding a new room for moving objects
  • Allow start menu shortcut to be skipped in setup program
  • Simplify installation name in Windows control panel (no longer includes "version [version]")
  • Add icon for control panel entry
  • Restore original Red Faction Launcher on uninstall if replaced with Dash Faction Launcher link
  • Add game installation path autofill for German GOG RF to setup program
  • Remove unnecessary "Unknown tables.vpp version" error from setup program (the launcher already displays an error for mismatched tables.vpp files)
  • Fix possible OOB write in waypoint list read code
  • Add server verification in update checker using Ed25519 signature
  • Fix opacity of Display_Fullscreen_Image being affected by previous drawing operations
  • Restore blackout from a save file if it was killing the player or ending the game
  • Fix crash when skipping a cutscene that stared when blackout was in progress
  • Remove limit of restored objects during a level transition
  • Fix possible buffer overflow if transitioned object mesh name is longer than 31 characters
  • Change default FPS limit to 120 to comply with the stock game
  • Fix loading a save game when player entity is out of level bounds
  • Fix possible freeze when burning entity is destroyed