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Welcome to hyper3DGE!

3DGE is an advanced OpenGL source port based on the DOOM engine

(C) 2011-2017 Isotope SoftWorks & Contributors

id Tech 1-4 (C) id Software, LLC

Licensed under the GPLv2 (or greater)

http://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html

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Build System for 3DGE


To build 3DGE, please see the build guides and choose based on your platform and compiler. They are step-by-step guides in order to lessen the amount of fumbling around that was previously noted for new users.

Libraries


For the list of libraries required by 3DGE, please see the following document: docs/tech/libraries.txt.

You can also obtain the pre-compiled libraries by looking in the build_guide, depending on what compiler you are planning to use.

Support

  • Visit the 3DGE forums and get involved with the community and the various projects for the engine.
  • The 3DGEWiki is also a great resource for editing documentation and other information related to the engine.

(C) 2011 - 2017 Isotope SoftWorks and Contributors. All Rights Reserved.

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