Port joystick and scrap to SDL3 #3208
Open
+68
−14
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This PR ports joystick and scrap to SDL3.
Porting scrap turned out to be surprisingly trivial, but it makes sense given that we are using like 3 functions of the SDL API, and the rest are custom implementations.
EDIT: There was some windows specific code that I initially missed when I made this comment, but that should hopefully be ported now as well.