Implementation of pygame.(F)Rect.rel_center
#4388
Workflow file for this run
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name: Windows | |
# Run CI only when a release is created, on changes to main branch, or any PR | |
# to main. Do not run CI on any other branch. Also, skip any non-source changes | |
# from running on CI | |
on: | |
push: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-windows.yml' | |
pull_request: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-windows.yml' | |
# the github release drafter can call this workflow | |
workflow_call: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }}-windows | |
cancel-in-progress: true | |
jobs: | |
build: | |
name: ${{ matrix.winarch }} | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false # if a particular matrix build fails, don't skip the rest | |
matrix: | |
include: | |
- { winarch: AMD64, msvc-dev-arch: x86_amd64 } | |
- { winarch: x86, msvc-dev-arch: x86 } | |
env: | |
CIBW_ARCHS: ${{ matrix.winarch }} | |
steps: | |
- uses: actions/[email protected] | |
- uses: TheMrMilchmann/setup-msvc-dev@v3 # this lets us use the developer command prompt on windows | |
with: | |
arch: ${{ matrix.msvc-dev-arch }} | |
- name: Install uv for speed | |
uses: yezz123/setup-uv@v4 | |
with: | |
uv-version: "0.2.22" | |
- name: Build and test wheels | |
uses: pypa/[email protected] | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: pygame-wheels-windows-${{ matrix.winarch }} | |
path: ./wheelhouse/*.whl | |
compression-level: 0 # wheels are already zip files, no need for more compression |