Releases: pwalig/mini-RTS-server
Releases · pwalig/mini-RTS-server
mini-RTS-server v2.0.1-gd.1
What's different
a
from server message has now remaining hp of attacked unitd
from server message has now remaining hp of mined resourceL
andW
messages have name of the winning player
mini-RTS-server v2.0.1
What's changed?
- fixed an int overflow bug with unit hp
- changed resource hp to be unsigned int, so that it never reaches negative values
Full Changelog: v2.0.0...v2.0.1
mini-RTS-server v2.0.0
What's Changed
- from now on server only sends information about game state changes to players instead of the whole board state
- fix a major bug that made it impossible to join to a new game after previous one was won by someone
Pull Requests:
- Send only updates by @pwalig in #25
- Send updates instead of board state; Fix a major bug by @pwalig in #26
Full Changelog: v1.1.0...v2.0.0
mini-RTS-server v1.1.0
What's Changed
- Configurable allowed name characters list by @pwalig in #24
- white space characters are now banned from player names
- list of characters that can be used in player names can now be configured in config file
Full Changelog: v1.0.0...v1.1.0
mini-RTS-server v1.0.0
First mini-RTS-server release
Functionality so far:
- communication with multiple clients at once via TCP protocol
- full mini-RTS game implementation
- game rules adjustment via config file
In plans:
- ability for clients to adjust format of messages sent from server
- spectating game
- querries to server concerning queued / active players, game rules and board state
Additional info
Assets section contains pre-built binary executable
Project is linux only