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Releases: pwalig/mini-RTS-server

mini-RTS-server v2.0.1-gd.1

25 Dec 09:31
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What's different

  • a from server message has now remaining hp of attacked unit
  • d from server message has now remaining hp of mined resource
  • L and W messages have name of the winning player

mini-RTS-server v2.0.1

25 Dec 09:24
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What's changed?

  • fixed an int overflow bug with unit hp
  • changed resource hp to be unsigned int, so that it never reaches negative values

Full Changelog: v2.0.0...v2.0.1

mini-RTS-server v2.0.0

21 Dec 22:57
48dc336
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What's Changed

  • from now on server only sends information about game state changes to players instead of the whole board state
  • fix a major bug that made it impossible to join to a new game after previous one was won by someone

Pull Requests:

  • Send only updates by @pwalig in #25
  • Send updates instead of board state; Fix a major bug by @pwalig in #26

Full Changelog: v1.1.0...v2.0.0

mini-RTS-server v1.1.0

21 Dec 14:00
da97fa3
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What's Changed

  • Configurable allowed name characters list by @pwalig in #24
    • white space characters are now banned from player names
    • list of characters that can be used in player names can now be configured in config file

Full Changelog: v1.0.0...v1.1.0

mini-RTS-server v1.0.0

20 Dec 18:49
a8fd3ca
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First mini-RTS-server release

Functionality so far:

  • communication with multiple clients at once via TCP protocol
  • full mini-RTS game implementation
  • game rules adjustment via config file

In plans:

  • ability for clients to adjust format of messages sent from server
  • spectating game
  • querries to server concerning queued / active players, game rules and board state

Additional info

Assets section contains pre-built binary executable

Project is linux only