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Add PlatformLockSupport for system layer
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/* | ||
* | ||
* Copyright (c) 2020 Project CHIP Authors | ||
* Copyright (c) 2018 Nest Labs, Inc. | ||
* All rights reserved. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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/** | ||
* @file | ||
* Provides implementations of the CHIP System Layer platform | ||
* event functions that are suitable for use on all platforms. | ||
*/ | ||
/* this file behaves like a config.h, comes first */ | ||
#include <platform/internal/CHIPDeviceLayerInternal.h> | ||
#include <system/PlatformLockSupport.h> | ||
#include <platform/PlatformManager.h> | ||
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namespace chip { | ||
namespace System { | ||
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using namespace ::chip::DeviceLayer; | ||
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#if !CHIP_SYSTEM_CONFIG_NO_LOCKING | ||
void PlatformLocking::LockMatterStack() | ||
{ | ||
PlatformMgr().LockChipStack(); | ||
} | ||
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void PlatformLocking::UnlockMatterStack() | ||
{ | ||
PlatformMgr().UnlockChipStack(); | ||
} | ||
#endif // !CHIP_SYSTEM_CONFIG_NO_LOCKING | ||
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} // namespace System | ||
} // namespace chip |
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/* | ||
* Copyright (c) 2025 Project CHIP Authors | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#pragma once | ||
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#include <lib/core/CHIPError.h> | ||
#include <system/SystemLayer.h> | ||
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namespace chip { | ||
namespace System { | ||
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class Layer; | ||
class Object; | ||
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class PlatformLocking | ||
{ | ||
public: | ||
static void LockMatterStack(); | ||
static void UnlockMatterStack(); | ||
}; | ||
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} // namespace System | ||
} // namespace chip |
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