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Literally two functions #176
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Yes I know that's the mtg term I dont remember what pokemon calls it
case 1: | ||
case 2: | ||
case 3: | ||
script = 271; |
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should these be consts? unsure if we have a naix for it already or not
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I tried to look for one but couldn't find it. Lhea seems to know what the consts are but I'm unsure if pret has ported those yet
} else { | ||
ctx->statChangeParam = 0xF; | ||
} | ||
ctx->statChangeType = 3; |
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same as above for these types
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I think the types are like "Special attack up" but not sure
switch (power) { | ||
case 1: | ||
switch (ctx->unk_334.moveData[moveNo].effect) { | ||
case 38: //OHKO? |
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constants?
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I'm only sure about the OHKO one, gonna wait till I can get more info about move effects before documenting these
this was hell