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Coding
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pratik-dhende/README.md

Portfolio

  • Currently pursuing a Master's degree with a specialization in Computer Graphics, with a strong background in Software Engineering, Game Development, Artificial Intelligence and Data Structures and Algorithms.

  • Notable achievements include:

    • Publishing an IEEE paper in the field of AI
    • Second place in a district-level coding competition
    • Special mention award at a hackathon

Education

University of Southern California

Master of Science in Computer Science - CGPA: 3.78/4.00

Relevant Coursework:

  • Analysis of Algorithms
  • Database Systems
  • Game Engine Development
  • Computer Graphics
  • Multimedia Systems Design
  • Computer Systems Architecture

Pimpri Chinchwad College of Engineering (Affiliated to Savitribai Phule Pune University)

Bachelor of Engineering in Computer Engineering - CGPA: 9.44/10.0

Work Experience

PubMatic

Software Engineer (July 2022 – June 2023)
  • Integrated SKAdNetwork 4.0 into the iOS SDK, expanding demand-side partnerships
  • Executed iOS Native ad measurement using Open Measurement SDK 1.4.7 to bolster publisher trust and reliability
  • Elevated iOS SDK code coverage by 4%, advancing team agile maturity to level 3, within a 13,000+ line codebase
  • Maximized ad revenue by implementing the design of an End Card ad
  • Revamped and developed iOS, Unity, and React Native apps for efficient QA testing of upcoming features
  • Automated CI/CD for Unity and React Native plugins, as well as iOS and React Native app releases using scripted shell commands, XCode CLI, Unity CLI, React Native CLI, Node.js, and Jenkins
Software Engineer Intern (May 2022 – June 2022)
  • Automated iOS device dimension retrieval to analyze adaptive ad sizes across devices, reducing testing time by 50%
  • Gained iOS expertise through crafting a full-stack app utilizing YouTube APIs for data retrieval with Objective C
  • Mastered programmatic advertising standards, enhancing ad industry protocol comprehension

K12 Techno Services

Game Developer Intern (September 2021 – November 2021)
  • Engineered a "Grass Cut" Play Store app replica in Unity, gaining proficiency in Model-View-Controller architecture
  • Created a Unity Timer App for a client, facilitating intuitive teaching of time concepts to students
  • Enhanced Unity game app for scalability and optimized game mechanics, resulting in a 50% increase in Play Store downloads

Feel free to delve deeper into my journey, experiences, and everything I've mentioned above through my LinkedIn profile. 🌐

Projects

Work In Progress

Computer Graphics

Game Programming

Game Development

Artificial Intelligence

Skills

Skill Technologies
Graphics APIs DirectX 11 • OpenGL
Shader languages GLSL • HLSL
GPU Profilers RenderDoc
Game Engines Unity
Meta Build System CMake • Premake
Programming Languages C++ • C# • Python • Objective-C • Swift • Javascript • HTML • CSS • Shell script
Frameworks/Libraries Unity CLI • React • React Native • Flutter • fastlane • Jenkins
IDEs XCode • Visual Studio
Databases SQL • MongoDB

Connect

I'm always eager to connect with fellow professionals, share insights, and explore potential collaborations. Let's connect, discuss innovative ideas, and explore new opportunities together!

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Pinned Loading

  1. Prime-Engine-Deferred-Renderer Prime-Engine-Deferred-Renderer Public

    Deferred Renderer support added to a proprietary game engine.

  2. AI-based-Workout-Assistant-and-Fitness-Guide AI-based-Workout-Assistant-and-Fitness-Guide Public

    Personal AI workout assistant and diet recommender system (IEEE Publication)

  3. Real-Time-Procedural-Terrain-Rendering-using-Ray-Marching Real-Time-Procedural-Terrain-Rendering-using-Ray-Marching Public

    Explores various computer graphics methods using Ray Marching and Shader Authoring

  4. Roller-Coaster Roller-Coaster Public

    Roller Coaster simulation using OpenGL and GLSL

  5. Isekai Isekai Public

    DirectX 11 Graphics Engine

    C++

  6. Ray-Tracer Ray-Tracer Public

    Monte-Carlo sampling based BRDF CPU Ray Tracer