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[D3D11 non-deferred] Second uniform block does not contain proper values
area:graphics
renderer/directx
#6429
opened Nov 17, 2024 by
LumpBloom7
Buffered container currently reallocates its backing texture every time it's resized
area:graphics
type:performance
#6400
opened Oct 25, 2024 by
peppy
Fixing windows ink tablet events on SDL3
area:input
platform:windows
proposal
#6291
opened May 21, 2024 by
Susko3
Flickering on fullscreen Vulkan (AMD gpu, Windows)
area:renderer-deferred
area:renderer-veldrid
#6236
opened Apr 8, 2024 by
Susko3
Consider using
WS_EX_NOREDIRECTIONBITMAP
platform:windows
type:performance
#6230
opened Mar 28, 2024 by
smoogipoo
2 tasks
Implement
CADisplayLink
on macOS for potentially better frame timing
platform:macOS
type:performance
#6217
opened Mar 16, 2024 by
frenzibyte
Allow custom clear color for the window background
area:graphics
#6205
opened Mar 6, 2024 by
Erinaaaaaaa
Game window sometimes does not respond to window size changes
area:platform
platform:macOS
#6183
opened Feb 18, 2024 by
frenzibyte
Input thread blocking causes mouse handling stutters on windows
area:input
type:performance
#6181
opened Feb 17, 2024 by
peppy
CancellationToken
should probably always be present in BDL calls
area:dependency-injection
#6157
opened Jan 29, 2024 by
peppy
Tablet input should have a property to allow adjusting the mapping target area
area:input
priority:1
Very important. Feels bad without fix. Affects the majority of users.
#6150
opened Jan 25, 2024 by
peppy
Investigate receiving input without using window event flow
area:input
type:performance
#6141
opened Jan 18, 2024 by
peppy
iOS window losing focus (popup or suspend) doesn't update game active state
platform:iOS
priority:1
Very important. Feels bad without fix. Affects the majority of users.
#6084
opened Dec 23, 2023 by
peppy
DirectorySelector fails to enumerate
~/Library/Application Support
directories
area:platform
platform:macOS
type:reliability
#6082
opened Dec 21, 2023 by
ILW8
Window forgets unmaximized size when leaving borderless mode (while maximized)
platform:windows
priority:1
Very important. Feels bad without fix. Affects the majority of users.
#6043
opened Nov 9, 2023 by
Gabixel
TriggerPressed/Released doesn't follow propogation expectations.
area:input
priority:1
Very important. Feels bad without fix. Affects the majority of users.
#6037
opened Oct 27, 2023 by
LumpBloom7
Game won't launch in Android Emulator:
DllNotFoundException: libveldrid-spirv
#6028
opened Oct 13, 2023 by
Frederisk
Add hardware decoding support on Linux platforms (VA-API, VDPAU)
area:libraries
area:video
platform:linux
#6025
opened Oct 12, 2023 by
FreezyLemon
System-wide iPad gestures produce a click event on activation
area:input
platform:iOS
#6008
opened Sep 28, 2023 by
frenzibyte
Scissor and Viewport usage order matters with Very important. Feels bad without fix. Affects the majority of users.
GLRenderer
area:renderer-gl
priority:1
#5951
opened Jul 28, 2023 by
smoogipoo
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