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- wip
tests #348: Commit 3590226 pushed by polymonster
November 15, 2024 11:57 1d 5h 8m 55s windows-rs-update
November 15, 2024 11:57 1d 5h 8m 55s
November 13, 2024 19:10 1d 17h 34m 14s
- wip adding mesh shaders and ray tracing + handling vendor selection
tests #346: Commit 49cec26 pushed by polymonster
November 12, 2024 17:33 1d 1h 38m 5s d3d-features
November 12, 2024 17:33 1d 1h 38m 5s
- messy hacks, using metal library from file to work around excruciat…
tests #345: Commit 513fdc4 pushed by polymonster
October 8, 2024 19:58 1d 21h 7m 58s macos
October 8, 2024 19:58 1d 21h 7m 58s
- changes to compile imgui, adding macos / winit back end funcs
tests #344: Commit 86164cf pushed by polymonster
September 30, 2024 17:50 1d 23h 16m 18s macos
September 30, 2024 17:50 1d 23h 16m 18s
- remove prints and add push constant index to offset for multiple pu…
tests #343: Commit 6d6f0c5 pushed by polymonster
September 28, 2024 14:11 1d 2h 55m 7s macos
September 28, 2024 14:11 1d 2h 55m 7s
- separate visibility of shader stage in descriptor slots, and correc…
tests #342: Commit 6a89ade pushed by polymonster
September 28, 2024 14:07 1d 2h 58m 44s macos
September 28, 2024 14:07 1d 2h 58m 44s
- wip changes to make progress on the imgui demo
tests #341: Commit 51d5967 pushed by polymonster
September 24, 2024 18:10 1d 22h 55m 59s macos
September 24, 2024 18:10 1d 22h 55m 59s
- wip push constants kind of working
tests #340: Commit dfb8160 pushed by polymonster
September 24, 2024 17:59 1d 23h 7m 28s macos
September 24, 2024 17:59 1d 23h 7m 28s
- dxc -> spirv-cross -> mls wip
tests #339: Commit cb86a48 pushed by polymonster
September 20, 2024 17:56 1d 23h 9m 56s macos
September 20, 2024 17:56 1d 23h 9m 56s
- both bindless and bindful samples working
tests #338: Commit 83d2497 pushed by polymonster
September 3, 2024 18:26 1d 22h 40m 32s macos
September 3, 2024 18:26 1d 22h 40m 32s
- bindless working with argument buffers, with some hardcoded bits an…
tests #337: Commit 82eb357 pushed by polymonster
September 1, 2024 11:38 1d 5h 27m 46s macos
September 1, 2024 11:38 1d 5h 27m 46s
- fix compile errors in d3d12.rs, still some warnings to fix
tests #336: Commit 3dd0806 pushed by polymonster
July 13, 2024 16:25 1d 0h 41m 2s windows-rs-update
July 13, 2024 16:25 1d 0h 41m 2s
July 13, 2024 15:43 1d 1h 23m 9s
July 13, 2024 13:56 1d 3h 9m 47s
- merge latest from main and fix some compilation issues in d3d12
tests #333: Commit 888aabe pushed by polymonster
July 13, 2024 12:25 1d 0h 18m 49s macos
July 13, 2024 12:25 1d 0h 18m 49s
- compile fix for d3d12
tests #332: Commit 2e5a653 pushed by polymonster
July 13, 2024 12:22 1d 0h 21m 59s macos
July 13, 2024 12:22 1d 0h 21m 59s
- update todo
tests #331: Commit 4f75fe0 pushed by polymonster
July 13, 2024 12:11 1d 0h 32m 55s master
July 13, 2024 12:11 1d 0h 32m 55s
- add new tests and update readme
tests #330: Commit 8c15811 pushed by polymonster
July 13, 2024 12:05 1d 0h 38m 55s master
July 13, 2024 12:05 1d 0h 38m 55s
- bindful textures initially working with hacked API
tests #329: Commit 6be118f pushed by polymonster
June 22, 2024 12:21 1d 0h 22m 35s macos
June 22, 2024 12:21 1d 0h 22m 35s
- wip, getting the bindful example running, added indexed draws
tests #328: Commit b989452 pushed by polymonster
June 21, 2024 16:04 1d 1h 1m 54s macos
June 21, 2024 16:04 1d 1h 1m 54s
- triangle working macos
tests #327: Commit 4a0ece3 pushed by polymonster
June 7, 2024 17:55 1d 18h 48m 36s macos
June 7, 2024 17:55 1d 18h 48m 36s
- swap colours in swap chain example
tests #326: Commit dbcd103 pushed by polymonster
June 5, 2024 12:24 1d 4h 42m 27s macos
June 5, 2024 12:24 1d 4h 42m 27s
- add autorelease pool for macos
tests #325: Commit a8b7e2b pushed by polymonster
June 5, 2024 10:05 1d 7h 1m 22s macos
June 5, 2024 10:05 1d 7h 1m 22s
- swap chain implementation initially working on macos/metal
tests #324: Commit bbc2185 pushed by polymonster
June 5, 2024 10:03 1d 7h 3m 15s macos
June 5, 2024 10:03 1d 7h 3m 15s