Releases: poliva/pyqtggpo
Releases · poliva/pyqtggpo
FightCade 0.42
- Add new setting to hide in-game chat from the lobby
- Possible fix for some "assertion failed" errors
- Fix server disconnection when accepting a challenge after a long idle time
- Fix random disconnections from fightcade server
- Fix for accepting challenges on usernames containing a single quote character
- Make sure all ggpofba instances are closed before starting a new game
- [Windows] Add a setting to enable/disable desktop composition automatically
- [Windows] Fix a timeout that prevented release 0.41 from starting a game successfully
- [OSX] Add an URL handler for OSX, fightcade:// replay links will now work properly on Mac
- [Linux] Fix install script for Arch Linux (thanks Ludus_Sec)
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FightCade v0.40
- Refresh ping value on double click (ping value will be refreshed when the player list is refreshed)
- Sort game list by title & number of players (thanks @pokeshark)
- Added favourite lobbies functionality: add/remove favourite by double-clicking game on the game list, filter favourites from the settings menu (thanks @pokeshark)
- Fix spectate on null matches
- Add a column to display the number of spectators for ongoing games
- Bugfixes in nickname auto-completion
- Minor improvements for nat traversal
- Add custom challenge sounds from popular games (thanks Gouki.mst)
- Updated savestates (thanks @3xcl4m4t10n)
- [OSX] Changed OSX to source build to fix crash on startup on some MACs
- [OSX] Changed bundled wine build: emulator should run smoother on OSX now
- Bugfixes keeping configuration after updates
Note for Mac OS X users: When upgrading from an older version to 0.40 you'll need to change the blitter configuration to Experimental in the emulator.