feat: support reversing horizontal and vertical orbit separately #278
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Closing in favor of #280
Why
I'm trying to support drag controls that are different from what OrbitControls ships out of the box. The horizontal drag behaviour is what I want, but the vertical is inverted. Currently, we only have
reverseOrbit
, which enables the vertical drag behaviour that I want but inverts the horizontal as well.reverseHorizontalOrbit
is an API that enables inverting just the horizontal orbit direction.reverseVerticalOrbit
is an API that enables inverting just the vertical orbit direction.What
update
rotateLeft
androtateRight
functions inOrbitControls
to reflect new API.Checklist