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Update viewer to PlayCanvas Web Components 0.1.9
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Original file line number | Diff line number | Diff line change |
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|
@@ -3,7 +3,7 @@ const template = /* html */ ` | |
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover"> | ||
<title>3D Gaussian Splat Viewer</title> | ||
<style> | ||
* { | ||
|
@@ -55,22 +55,24 @@ const template = /* html */ ` | |
<script type="importmap"> | ||
{ | ||
"imports": { | ||
"playcanvas": "https://esm.run/[email protected]", | ||
"multi-camera": "https://cdn.jsdelivr.net/npm/[email protected]/scripts/camera/multi-camera.js" | ||
"playcanvas": "https://cdn.jsdelivr.net/npm/[email protected]/build/playcanvas.mjs" | ||
} | ||
} | ||
</script> | ||
<script type="module" src="https://cdn.jsdelivr.net/npm/@playcanvas/[email protected].7/dist/pwc.mjs"></script> | ||
<script type="module" src="https://cdn.jsdelivr.net/npm/@playcanvas/[email protected].9/dist/pwc.mjs"></script> | ||
</head> | ||
<body> | ||
<pc-app antialias="false" depth="false" high-resolution="true" stencil="false"> | ||
<pc-asset id="ply" type="gsplat" src="data:application/ply;base64,{{plyModel}}"></pc-asset> | ||
<pc-asset id="ply" type="gsplat" src="data:application/ply;base64,{{plyModel}} preload></pc-asset> | ||
<pc-asset id="camera-controls" src="https://cdn.jsdelivr.net/npm/[email protected]/scripts/esm/camera-controls.mjs" preload></pc-asset> | ||
<pc-asset id="xr-controllers" src="https://cdn.jsdelivr.net/npm/[email protected]/scripts/esm/xr-controllers.mjs" preload></pc-asset> | ||
<pc-asset id="xr-navigation" src="https://cdn.jsdelivr.net/npm/[email protected]/scripts/esm/xr-navigation.mjs" preload></pc-asset> | ||
<pc-scene> | ||
<!-- Camera --> | ||
<pc-entity name="camera"> | ||
<pc-camera clear-color="{{clearColor}}"></pc-camera> | ||
<pc-camera clear-color="0.4 0.4 0.4"></pc-camera> | ||
<pc-scripts> | ||
<pc-script name="multiCamera"></pc-script> | ||
<pc-script name="cameraControls"></pc-script> | ||
</pc-scripts> | ||
</pc-entity> | ||
<!-- Splat --> | ||
|
@@ -82,58 +84,57 @@ const template = /* html */ ` | |
<!-- Camera Controls --> | ||
<script type="module"> | ||
import { BoundingBox, registerScript, Vec3 } from 'playcanvas'; | ||
import { MultiCamera } from 'multi-camera'; | ||
import { BoundingBox, Script, Vec3 } from 'playcanvas'; | ||
const appElement = await document.querySelector('pc-app').ready(); | ||
const app = await appElement.app; | ||
registerScript(MultiCamera, 'multiCamera'); | ||
document.addEventListener('DOMContentLoaded', async () => { | ||
const appElement = await document.querySelector('pc-app').ready(); | ||
const app = await appElement.app; | ||
await new Promise(resolve => setTimeout(resolve)); | ||
const entityElement = await document.querySelector('pc-entity[name="camera"]').ready(); | ||
const entity = entityElement.entity; | ||
const entityElement = await document.querySelector('pc-entity[name="camera"]').ready(); | ||
const entity = entityElement.entity; | ||
const multiCamera = entity.script.multiCamera; | ||
class FrameScene extends Script { | ||
frameScene(bbox) { | ||
const sceneSize = bbox.halfExtents.length(); | ||
const distance = sceneSize / Math.sin(this.entity.camera.fov / 180 * Math.PI * 0.5); | ||
this.entity.script.cameraControls.sceneSize = sceneSize; | ||
this.entity.script.cameraControls.focus(bbox.center, new Vec3(2, 1, 2).normalize().mulScalar(distance).add(bbox.center)); | ||
} | ||
const frameScene = (bbox) => { | ||
const sceneSize = bbox.halfExtents.length(); | ||
const distance = sceneSize / Math.sin(entity.camera.fov / 180 * Math.PI * 0.5); | ||
multiCamera.sceneSize = sceneSize; | ||
multiCamera.focus(bbox.center, new Vec3(2, 1, 2).normalize().mulScalar(distance).add(bbox.center)); | ||
}; | ||
resetCamera(bbox) { | ||
const sceneSize = bbox.halfExtents.length(); | ||
this.entity.script.cameraControls.sceneSize = sceneSize * 0.2; | ||
this.entity.script.cameraControls.focus(Vec3.ZERO, new Vec3(2, 1, 2)); | ||
} | ||
const resetCamera = (bbox) => { | ||
const sceneSize = bbox.halfExtents.length(); | ||
multiCamera.sceneSize = sceneSize * 0.2; | ||
multiCamera.focus(Vec3.ZERO, new Vec3(2, 1, 2)); | ||
}; | ||
calcBound() { | ||
const gsplatComponents = this.app.root.findComponents('gsplat'); | ||
return gsplatComponents?.[0]?.instance?.meshInstance?.aabb ?? new BoundingBox(); | ||
} | ||
const calcBound = () => { | ||
const gsplatComponents = app.root.findComponents('gsplat'); | ||
return gsplatComponents?.[0]?.instance?.meshInstance?.aabb ?? new BoundingBox(); | ||
}; | ||
postInitialize() { | ||
const bbox = this.calcBound(); | ||
app.assets.on('load', () => { | ||
setTimeout(() => { | ||
const bbox = calcBound(); | ||
if (bbox.halfExtents.length() > 100) { | ||
this.resetCamera(bbox); | ||
} else { | ||
this.frameScene(bbox); | ||
} | ||
if (bbox.halfExtents.length() > 100) { | ||
resetCamera(bbox); | ||
} else { | ||
frameScene(bbox); | ||
window.addEventListener('keydown', (e) => { | ||
switch (e.key) { | ||
case 'f': | ||
this.frameScene(bbox); | ||
break; | ||
case 'r': | ||
this.resetCamera(bbox); | ||
break; | ||
} | ||
}); | ||
} | ||
} | ||
window.addEventListener('keydown', (e) => { | ||
switch (e.key) { | ||
case 'f': | ||
frameScene(bbox); | ||
break; | ||
case 'r': | ||
resetCamera(bbox); | ||
break; | ||
} | ||
}); | ||
}); | ||
entity.script.create(FrameScene); | ||
}); | ||
</script> | ||
|