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// last checked with Xcode 9.0b4 | ||
#if swift(>=4.0) | ||
print("Hello, Swift 4!") | ||
#endif | ||
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// SkipList is ready for Swift 4. | ||
// TODO: Add Test |
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// The MIT License (MIT) | ||
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// Copyright (c) 2016 Mike Taghavi (mitghi[at]me.com) | ||
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// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
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// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
// SOFTWARE. | ||
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import Foundation | ||
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// Stack from : https://github.com/raywenderlich/swift-algorithm-club/tree/master/Stack | ||
public struct Stack<T> { | ||
fileprivate var array: [T] = [] | ||
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public var isEmpty: Bool { | ||
return array.isEmpty | ||
} | ||
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public var count: Int { | ||
return array.count | ||
} | ||
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public mutating func push(_ element: T) { | ||
array.append(element) | ||
} | ||
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public mutating func pop() -> T? { | ||
return array.popLast() | ||
} | ||
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public func peek() -> T? { | ||
return array.last | ||
} | ||
} | ||
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extension Stack: Sequence { | ||
public func makeIterator() -> AnyIterator<T> { | ||
var curr = self | ||
return AnyIterator { curr.pop() } | ||
} | ||
} | ||
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private func coinFlip() -> Bool { | ||
return arc4random_uniform(2) == 1 | ||
} | ||
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public class DataNode<Key: Comparable, Payload> { | ||
public typealias Node = DataNode<Key, Payload> | ||
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var data: Payload? | ||
fileprivate var key: Key? | ||
var next: Node? | ||
var down: Node? | ||
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public init(key: Key, data: Payload) { | ||
self.key = key | ||
self.data = data | ||
} | ||
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public init(asHead head: Bool) {} | ||
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} | ||
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open class SkipList<Key: Comparable, Payload> { | ||
public typealias Node = DataNode<Key, Payload> | ||
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fileprivate(set) var head: Node? | ||
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public init() {} | ||
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} | ||
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// MARK: - Search lanes for a node with a given key | ||
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extension SkipList { | ||
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func findNode(key: Key) -> Node? { | ||
var currentNode: Node? = head | ||
var isFound: Bool = false | ||
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while !isFound { | ||
if let node = currentNode { | ||
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switch node.next { | ||
case .none: | ||
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currentNode = node.down | ||
case .some(let value) where value.key != nil: | ||
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if value.key == key { | ||
isFound = true | ||
break | ||
} else { | ||
if key < value.key! { | ||
currentNode = node.down | ||
} else { | ||
currentNode = node.next | ||
} | ||
} | ||
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default: | ||
continue | ||
} | ||
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} else { | ||
break | ||
} | ||
} | ||
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if isFound { | ||
return currentNode | ||
} else { | ||
return nil | ||
} | ||
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} | ||
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func search(key: Key) -> Payload? { | ||
guard let node = findNode(key: key) else { | ||
return nil | ||
} | ||
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return node.next!.data | ||
} | ||
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} | ||
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// MARK: - Insert a node into lanes depending on skip list status ( bootstrap base-layer if head is empty / start insertion from current head ). | ||
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extension SkipList { | ||
private func bootstrapBaseLayer(key: Key, data: Payload) { | ||
head = Node(asHead: true) | ||
var node = Node(key: key, data: data) | ||
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head!.next = node | ||
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var currentTopNode = node | ||
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while coinFlip() { | ||
let newHead = Node(asHead: true) | ||
node = Node(key: key, data: data) | ||
node.down = currentTopNode | ||
newHead.next = node | ||
newHead.down = head | ||
head = newHead | ||
currentTopNode = node | ||
} | ||
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} | ||
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private func insertItem(key: Key, data: Payload) { | ||
var stack = Stack<Node>() | ||
var currentNode: Node? = head | ||
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while currentNode != nil { | ||
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if let nextNode = currentNode!.next { | ||
if nextNode.key! > key { | ||
stack.push(currentNode!) | ||
currentNode = currentNode!.down | ||
} else { | ||
currentNode = nextNode | ||
} | ||
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} else { | ||
stack.push(currentNode!) | ||
currentNode = currentNode!.down | ||
} | ||
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} | ||
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let itemAtLayer = stack.pop() | ||
var node = Node(key: key, data: data) | ||
node.next = itemAtLayer!.next | ||
itemAtLayer!.next = node | ||
var currentTopNode = node | ||
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while coinFlip() { | ||
if stack.isEmpty { | ||
let newHead = Node(asHead: true) | ||
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node = Node(key: key, data: data) | ||
node.down = currentTopNode | ||
newHead.next = node | ||
newHead.down = head | ||
head = newHead | ||
currentTopNode = node | ||
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} else { | ||
let nextNode = stack.pop() | ||
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node = Node(key: key, data: data) | ||
node.down = currentTopNode | ||
node.next = nextNode!.next | ||
nextNode!.next = node | ||
currentTopNode = node | ||
} | ||
} | ||
} | ||
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func insert(key: Key, data: Payload) { | ||
if head != nil { | ||
if let node = findNode(key: key) { | ||
// replace, in case of key already exists. | ||
var currentNode = node.next | ||
while currentNode != nil && currentNode!.key == key { | ||
currentNode!.data = data | ||
currentNode = currentNode!.down | ||
} | ||
} else { | ||
insertItem(key: key, data: data) | ||
} | ||
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} else { | ||
bootstrapBaseLayer(key: key, data: data) | ||
} | ||
} | ||
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} | ||
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// MARK: - Remove a node with a given key. First, find its position in layers at the top, then remove it from each lane by traversing down to the base layer. | ||
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extension SkipList { | ||
public func remove(key: Key) { | ||
guard let item = findNode(key: key) else { | ||
return | ||
} | ||
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var currentNode = Optional(item) | ||
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while currentNode != nil { | ||
let node = currentNode!.next | ||
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if node!.key != key { | ||
currentNode = node | ||
continue | ||
} | ||
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let nextNode = node!.next | ||
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currentNode!.next = nextNode | ||
currentNode = currentNode!.down | ||
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} | ||
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} | ||
} | ||
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// MARK: - Get associated payload from a node with a given key. | ||
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extension SkipList { | ||
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public func get(key: Key) -> Payload? { | ||
return search(key: key) | ||
} | ||
} |
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?> | ||
<playground version='5.0' target-platform='ios'> | ||
<timeline fileName='timeline.xctimeline'/> | ||
</playground> |
7 changes: 7 additions & 0 deletions
7
Skip-List/SkipList.playground/playground.xcworkspace/contents.xcworkspacedata
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