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fix(pointing): Complete header rename missed in refactor
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* Update a few mouse.h -> pointing.h missed refactors.
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petejohanson committed Dec 10, 2024
1 parent 6b40bfd commit e27fb90
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Showing 13 changed files with 15 additions and 15 deletions.
2 changes: 1 addition & 1 deletion app/tests/pointing/mkp/native_posix.keymap
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#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

/ {
keymap {
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2 changes: 1 addition & 1 deletion app/tests/pointing/mkp/native_posix_64.keymap
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#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

/ {
keymap {
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#include <behaviors/mouse_move.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

/ {
keymap {
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#include <behaviors/mouse_move.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

/ {
keymap {
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#include <behaviors/mouse_move.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

/ {
keymap {
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#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

&mmv_input_listener {
input-processors = <&zip_xy_scaler 5 3>;
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#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
#include <dt-bindings/zmk/input_transform.h>

&mmv_input_listener {
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#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

&mmv_input_listener {
input-processors = <&zip_xy_swap_mapper>;
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#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

&mmv_input_listener {
input-processors = <&zip_temp_layer 1 500>;
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#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

&mmv_input_listener {
input-processors = <&auto_mouse_layer 1 0>;
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#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

&mmv_input_listener {
input-processors = <&auto_mouse_layer 1 0>;
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#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>

&mmv_input_listener {
input-processors = <&auto_mouse_layer 1 500>;
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6 changes: 3 additions & 3 deletions docs/docs/keymaps/behaviors/mouse-emulation.md
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## Mouse Emulation Defines

To make it easier to encode the HID mouse button and move/scroll speed numeric values, include
the [`dt-bindings/zmk/mouse.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/mouse.h) header
the [`dt-bindings/zmk/pointing.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/pointing.h) header
provided by ZMK near the top:

```
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
```

Should you wish to override the default movement or scrolling max velocities, you can define the defaults before including the header, e.g.:
Expand All @@ -38,7 +38,7 @@ Should you wish to override the default movement or scrolling max velocities, yo
#define ZMK_POINTING_DEFAULT_MOVE_VAL 1500 // default: 600
#define ZMK_POINTING_DEFAULT_SCRL_VAL 20 // default: 10

#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
```

## Mouse Button Press
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