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v1.6
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pearlxcore authored Sep 5, 2023
1 parent 50dc8b4 commit d05eb76
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Binary file added Library.Core/DarkUI.dll
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Binary file added Library.Core/DiscUtils.dll
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Binary file added Library.Core/GameArchives.dll
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Binary file added Library.Core/LibOrbisPkg.Core.dll
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36 changes: 36 additions & 0 deletions PS4PKGTool.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.6.33801.468
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PS4PKGTool", "PS4PKGTool\PS4PKGTool.csproj", "{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Debug|x64.ActiveCfg = Debug|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Debug|x64.Build.0 = Debug|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Debug|x86.ActiveCfg = Debug|x86
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Debug|x86.Build.0 = Debug|x86
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Release|Any CPU.Build.0 = Release|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Release|x64.ActiveCfg = Release|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Release|x64.Build.0 = Release|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Release|x86.ActiveCfg = Release|Any CPU
{5A44036B-B799-4956-AC1A-5C33E0E5C0F7}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {02F714E2-8ABF-43EB-BFD6-019A2FCE5FF1}
EndGlobalSection
EndGlobal
108 changes: 108 additions & 0 deletions PS4PKGTool/App.config
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="PS4_PKG_Tool.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
</sectionGroup>
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-12.0.0.0" newVersion="12.0.0.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DotNetZip" publicKeyToken="6583c7c814667745" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-1.13.8.0" newVersion="1.13.8.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
<userSettings>
<PS4_PKG_Tool.Properties.Settings>
<setting name="RootFolder" serializeAs="String">
<value />
</setting>
<setting name="DOWNLOADFOLDER" serializeAs="String">
<value />
</setting>
<setting name="node_js" serializeAs="String">
<value>False</value>
</setting>
<setting name="http_server" serializeAs="String">
<value>False</value>
</setting>
<setting name="BGMEnable" serializeAs="String">
<value>True</value>
</setting>
<setting name="ScanRecursive" serializeAs="String">
<value>True</value>
</setting>
<setting name="title_id" serializeAs="String">
<value>True</value>
</setting>
<setting name="content_id" serializeAs="String">
<value>True</value>
</setting>
<setting name="Region" serializeAs="String">
<value>True</value>
</setting>
<setting name="system_firmware" serializeAs="String">
<value>True</value>
</setting>
<setting name="version" serializeAs="String">
<value>True</value>
</setting>
<setting name="pkg_type" serializeAs="String">
<value>True</value>
</setting>
<setting name="category" serializeAs="String">
<value>True</value>
</setting>
<setting name="size" serializeAs="String">
<value>True</value>
</setting>
<setting name="location" serializeAs="String">
<value>True</value>
</setting>
<setting name="dsfg" serializeAs="String">
<value />
</setting>
<setting name="SERVERIP" serializeAs="String">
<value />
</setting>
<setting name="PS4IP" serializeAs="String">
<value />
</setting>
<setting name="psvr" serializeAs="String">
<value>True</value>
</setting>
<setting name="neoEnable" serializeAs="String">
<value>True</value>
</setting>
<setting name="ps5bc" serializeAs="String">
<value>True</value>
</setting>
<setting name="dontshowthisagain" serializeAs="String">
<value>False</value>
</setting>
<setting name="AddonPKGColor" serializeAs="String">
<value>Gainsboro</value>
</setting>
<setting name="GamePKGColor" serializeAs="String">
<value>Gainsboro</value>
</setting>
<setting name="PatchPKGColor" serializeAs="String">
<value>Gainsboro</value>
</setting>
<setting name="ColorLabeling" serializeAs="String">
<value>False</value>
</setting>
<setting name="AutoSortRowAscending" serializeAs="String">
<value>False</value>
</setting>
</PS4_PKG_Tool.Properties.Settings>
</userSettings>
</configuration>
3 changes: 3 additions & 0 deletions PS4PKGTool/FodyWeavers.xml
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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<Costura />
</Weavers>
111 changes: 111 additions & 0 deletions PS4PKGTool/FodyWeavers.xsd
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<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. -->
<xs:element name="Weavers">
<xs:complexType>
<xs:all>
<xs:element name="Costura" minOccurs="0" maxOccurs="1">
<xs:complexType>
<xs:all>
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="IncludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged32Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 32 bit assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 64 bit assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="PreloadOrder" type="xs:string">
<xs:annotation>
<xs:documentation>The order of preloaded assemblies, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
</xs:all>
<xs:attribute name="CreateTemporaryAssemblies" type="xs:boolean">
<xs:annotation>
<xs:documentation>This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeDebugSymbols" type="xs:boolean">
<xs:annotation>
<xs:documentation>Controls if .pdbs for reference assemblies are also embedded.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableCompression" type="xs:boolean">
<xs:annotation>
<xs:documentation>Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableCleanup" type="xs:boolean">
<xs:annotation>
<xs:documentation>As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="LoadAtModuleInit" type="xs:boolean">
<xs:annotation>
<xs:documentation>Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IgnoreSatelliteAssemblies" type="xs:boolean">
<xs:annotation>
<xs:documentation>Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="ExcludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="Unmanaged32Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 32 bit assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="Unmanaged64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 64 bit assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="PreloadOrder" type="xs:string">
<xs:annotation>
<xs:documentation>The order of preloaded assemblies, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute name="VerifyAssembly" type="xs:boolean">
<xs:annotation>
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="VerifyIgnoreCodes" type="xs:string">
<xs:annotation>
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="GenerateXsd" type="xs:boolean">
<xs:annotation>
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:schema>
83 changes: 83 additions & 0 deletions PS4PKGTool/Forms/DLC/DLC.Designer.cs

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