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Merge branch 'master' of github.com:patrickwieth/YMCA
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patrickwieth committed Sep 1, 2024
2 parents 4f1121c + f789ff5 commit 91787f7
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Showing 4 changed files with 27 additions and 19 deletions.
1 change: 0 additions & 1 deletion mods/ca/rules/defaults.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2062,7 +2062,6 @@ PROC.Dummy:
PlayerPalette: playerra2
WithDeathAnimation:
DeathSequencePalette: playerra2
CrushedSequencePalette: overlayplayertd

^InfantryRASprite:
RenderSprites:
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22 changes: 12 additions & 10 deletions mods/ca/rules/soviet/vehicles.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -142,13 +142,13 @@ Chem_Sprayer:
Weaknesses: • Weak vs Heavy Armor, Aircraft
Attributes: • Light Vehicles spraying chemicals
Valued:
Cost: 700
Cost: 600
Tooltip:
Name: Chemical Sprayer
Health:
HP: 25000
Mobile:
Speed: 80
Speed: 95
Armament:
Weapon: Chem_Spray
Recoil: 85
Expand All @@ -170,7 +170,7 @@ Chem_Sprayer.Range:
WithProductionIconOverlay@Crosshair:
Types: Crosshair
Valued:
Cost: 1100
Cost: 1000
Tooltip:
Name: Chemical Sprayer (Range)
Armament:
Expand All @@ -191,7 +191,7 @@ Chem_Sprayer.Range.Metal_Acid:
WithProductionIconOverlay@Metal_Acid_right:
Types: Metal_Acid_right
Valued:
Cost: 1500
Cost: 1200
Tooltip:
Name: Chemical Sprayer (Range, Metal Acid)
Armament:
Expand All @@ -209,7 +209,7 @@ Chem_Sprayer.Range.Spread:
WithProductionIconOverlay@Spread_right:
Types: Spread_right
Valued:
Cost: 1400
Cost: 1100
Tooltip:
Name: Chemical Sprayer (Range, Spread)
Armament:
Expand All @@ -227,7 +227,7 @@ Chem_Sprayer.Splash:
WithProductionIconOverlay@splash:
Types: Splash
Valued:
Cost: 1000
Cost: 900
Tooltip:
Name: Chemical Sprayer (Splash)
Armament:
Expand All @@ -248,7 +248,7 @@ Chem_Sprayer.Splash.Metal_Acid:
WithProductionIconOverlay@Metal_Acid_right:
Types: Metal_Acid_right
Valued:
Cost: 1400
Cost: 1200
Tooltip:
Name: Chemical Sprayer (Splash, Metal Acid)
Armament:
Expand All @@ -266,7 +266,7 @@ Chem_Sprayer.Splash.Spread:
WithProductionIconOverlay@Spread_right:
Types: Spread_right
Valued:
Cost: 1300
Cost: 1100
Tooltip:
Name: Chemical Sprayer (Splash, Spread)
Armament:
Expand Down Expand Up @@ -305,7 +305,7 @@ Chem_Sprayer.Cloud.Metal_Acid:
WithProductionIconOverlay@Metal_Acid_right:
Types: Metal_Acid_right
Valued:
Cost: 1400
Cost: 1200
Tooltip:
Name: Chemical Sprayer (Cloud, Metal Acid)
Armament:
Expand All @@ -323,7 +323,7 @@ Chem_Sprayer.Cloud.Spread:
WithProductionIconOverlay@Spread_right:
Types: Spread_right
Valued:
Cost: 1300
Cost: 1100
Tooltip:
Name: Chemical Sprayer (Cloud, Spread)
Armament:
Expand Down Expand Up @@ -558,6 +558,8 @@ Heavy_Tank.Tesla:
Types: Tesla
Valued:
Cost: 1300
Armament:
Weapon: 125mm.short
Tooltip:
Name: Heavy Tank (Tesla Defense)

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16 changes: 8 additions & 8 deletions mods/ca/rules/soviet/weapons.yaml
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
Chem_Shell:
Inherits: ^Cannon
Inherits: ^Chemical
ReloadDelay: 90
ReloadDelay: 60
Burst: 2
Range: 4c0
Range: 4c512
InvalidTargets: Air
Projectile: BulletCA
Speed: 200
Expand All @@ -12,7 +12,7 @@ Chem_Shell:
LaunchAngle: 90
Warhead@1Dam: SpreadDamage
Spread: 0c512
Damage: 3400
Damage: 4500
Falloff: 100, 24, 12
InvalidTargets: Air
DamageTypes: Prone50Percent, TriggerProne, PoisonDeath
Expand Down Expand Up @@ -52,15 +52,15 @@ Acid_Shell:
Image: acidshell
Warhead@1Dam: SpreadDamage
Spread: 0c256
Damage: 5000
Damage: 6000
Falloff: 100, 24, 12
Warhead@3Eff: CreateEffect
Explosions: acid_flame

Chem_Spray_Big:
Inherits: ^Chemical
ValidTargets: Ground, Water
Range: 4c512
Range: 5c512
ReloadDelay: 60
Projectile: Bullet
Speed: 204
Expand All @@ -86,8 +86,8 @@ Chem_Spray_Big:
Chem_Spray:
Inherits: ^Chemical
ValidTargets: Ground, Water
Range: 4c0
ReloadDelay: 60
Range: 6c0
ReloadDelay: 50
Projectile: Bullet
Speed: 150
Blockable: True
Expand All @@ -110,7 +110,7 @@ Chem_Spray:

Chem_Spray.Range:
Inherits: Chem_Spray
Range: 7c0
Range: 9c0
Burst: 2

Chem_Spray.Range.Spread:
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7 changes: 7 additions & 0 deletions mods/ca/weapons/ballistics.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,13 @@
ReloadDelay: 70
Burst: 2

125mm.short:
Inherits: ^Cannon
Inherits: ^ShellHeavy
ReloadDelay: 60
Range: 4c0
Burst: 2

125mmLasher:
Inherits: 125mm
ReloadDelay: 40
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