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fix chrono tank unable to shoot ground
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Original file line number | Diff line number | Diff line change |
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CTNK: | ||
Inherits: ^Tank | ||
Inherits: ^VoxelVehicle | ||
RenderVoxels: | ||
Scale: 1 | ||
Image: ctnk | ||
WithVoxelBody: | ||
ShowShadow: true | ||
RenderSprites: | ||
Image: ctnk | ||
Inherits: ^BiologicalDriver | ||
Inherits: ^PrioAntiHeavy | ||
Buildable: | ||
Queue: Vehicle | ||
BuildPaletteOrder: 175 | ||
Prerequisites: atek, ~vehicles.allies, ~commander_tree.chrono_tank, ~!commander_tree.chrono_tank_pld, ~!commander_tree.chrono_tank.reflector | ||
Description: Advanced tank armed with armor-piercing missiles.\n | ||
TooltipExtras: | ||
Strengths: • Strong vs Heavy Vehicles, Heavy Aircraft | ||
Weaknesses: • Weak vs Infantry, PDL | ||
Attributes: • Can teleport over short distances | ||
Valued: | ||
Cost: 1350 | ||
Tooltip: | ||
Name: Chrono Tank | ||
GenericName: Tank | ||
Health: | ||
HP: 50000 | ||
Mobile: | ||
Speed: 113 | ||
Locomotor: heavywheeled | ||
Armament@PRIMARY: | ||
Name: primary | ||
Weapon: APTusk | ||
LocalOffset: -160,-276,232, -160,276,232 | ||
LocalYaw: 60 | ||
Armament@SECONDARYFRONTAL: | ||
Name: secondary | ||
Weapon: APTusk.Air | ||
LocalOffset: -160,-276,232, -160,276,232 | ||
LocalYaw: -60 | ||
AttackFrontal: | ||
Armaments: primary, secondary | ||
PauseOnCondition: empdisable || being-warped | ||
FacingTolerance: 0 | ||
PortableChrono: | ||
ChargeDelay: 250 | ||
ProductionCostMultiplier@GermanyBonus: | ||
Multiplier: 90 | ||
Prerequisites: vehicles.germany | ||
|
||
CTNK.PLD: | ||
Inherits: ^PointLaserDefenseSystem | ||
Inherits: CTNK | ||
WithProductionIconOverlay@PDL: | ||
Types: PDL | ||
Buildable: | ||
Queue: Vehicle | ||
BuildPaletteOrder: 175 | ||
Prerequisites: atek, ~vehicles.allies, ~commander_tree.chrono_tank_pld | ||
Description: Advanced tank armed with anti-ground missiles.\nHas Point Laser Defense System\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft, Energy Weapons\n Special Ability: Teleport | ||
Valued: | ||
Cost: 2000 | ||
Tooltip: | ||
Name: Chrono Tank (PLD) | ||
|
||
CTNK.Reflector: | ||
Inherits: CTNK | ||
Inherits: ^ReflectorArmor | ||
WithProductionIconOverlay@Reflector: | ||
Types: Reflector | ||
Buildable: | ||
Queue: Vehicle | ||
BuildPaletteOrder: 175 | ||
Prerequisites: atek, ~vehicles.allies, ~commander_tree.chrono_tank.reflector | ||
Description: Advanced tank armed with anti-ground missiles.\nHas Reflector Armor, which is very good vs. Energy Weapons.\n Strong vs Vehicles, Energy Weapons\n Weak vs Infantry, Aircraft\n Special Ability: Teleport | ||
Tooltip: | ||
Name: Chrono Tank (Reflector) |
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