Skip to content

Commit

Permalink
merge
Browse files Browse the repository at this point in the history
  • Loading branch information
patrickwieth committed Jun 30, 2024
2 parents 2d8922c + b9806ec commit 40de265
Show file tree
Hide file tree
Showing 6 changed files with 73 additions and 90 deletions.
57 changes: 0 additions & 57 deletions mods/ca/rules/commander-tree.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -853,63 +853,6 @@ hack.cameo_filler.104:
BuildPaletteOrder: 108
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~!vehicles.russia, disabled

commander_tree.Heavy_Tank.AP:
Inherits: ^default.commander_tree_item
Tooltip:
Name: Heavy Tank Armor Piercing Shells
Buildable:
Queue: Commander_Tree
BuildPaletteOrder: 109
ForceIconLocation: true
Prerequisites: prerequisite.has_points, ~vehicles.soviet, techcenter, ~!vehicles.iraq, ~!commander_tree.heavy_tank.pdl, ~!commander_tree.heavy_tank.reflector
Description: Upgrades the Heavy Tank with Armor Piercing Shells. \n This makes it much stronger vs. Heavy Tanks.
ProvidesPrerequisite@filler:
Prerequisite: filler.3tnk

commander_tree.Heavy_Tank.PDL:
Inherits: ^default.commander_tree_item
Tooltip:
Name: Heavy Tank Point Laser Defense
Buildable:
Queue: Commander_Tree
BuildPaletteOrder: 110
ForceIconLocation: true
Prerequisites: prerequisite.has_points, ~vehicles.soviet, techcenter, ~!commander_tree.heavy_tank.ap, ~!commander_tree.heavy_tank.reflector
Description: Upgrades the Heavy Tank with a Point Laser Defense System. \n This makes it more effective vs. projectile based weapons.
ProvidesPrerequisite@filler:
Prerequisite: filler.3tnk

commander_tree.Heavy_Tank.Reflector:
Inherits: ^default.commander_tree_item
Tooltip:
Name: Heavy Tank Reflector Armor
Buildable:
Queue: Commander_Tree
BuildPaletteOrder: 110
ForceIconLocation: true
Prerequisites: prerequisite.has_points, ~vehicles.soviet, techcenter, ~!commander_tree.heavy_tank.ap, ~!commander_tree.heavy_tank.pdl
Description: Equips the Heavy Tank with Reflector Armor. \n Very resistent vs. Energy Weapons.
ProvidesPrerequisite@filler:
Prerequisite: filler.3tnk

hack.cameo_filler.106:
Inherits: ^default.cameo_filler
Buildable:
BuildPaletteOrder: 112
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~vehicles.iraq, disabled

hack.cameo_filler.107:
Inherits: ^default.cameo_filler
Buildable:
BuildPaletteOrder: 113
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~!vehicles.iraq, ~filler.3tnk, disabled

hack.cameo_filler.107a:
Inherits: ^default.cameo_filler
Buildable:
BuildPaletteOrder: 113
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~filler.3tnk, disabled

commander_tree.V3_Launcher:
Inherits: ^default.commander_tree_item
Tooltip:
Expand Down
69 changes: 69 additions & 0 deletions mods/ca/rules/soviet/commander-tree.yaml
Original file line number Diff line number Diff line change
@@ -1,3 +1,72 @@
commander_tree.Heavy_Tank.AP:
Inherits: ^default.commander_tree_item
Tooltip:
Name: Heavy Tank Armor Piercing Shells
RenderSprites:
Image: 3tnk
Buildable:
Queue: Commander_Tree
BuildPaletteOrder: 109
ForceIconLocation: true
Prerequisites: prerequisite.has_points, ~vehicles.soviet, techcenter, ~!vehicles.iraq, ~!commander_tree.heavy_tank.pdl, ~!commander_tree.heavy_tank.reflector
Description: Upgrades the Heavy Tank with Armor Piercing Shells. \n This makes it much stronger vs. Heavy Tanks.
WithProductionIconOverlay@Shell:
Types: Shell
ProvidesPrerequisite@filler:
Prerequisite: filler.3tnk

commander_tree.Heavy_Tank.PDL:
Inherits: ^default.commander_tree_item
Tooltip:
Name: Heavy Tank Point Laser Defense
RenderSprites:
Image: 3tnk
Buildable:
Queue: Commander_Tree
BuildPaletteOrder: 110
ForceIconLocation: true
Prerequisites: prerequisite.has_points, ~vehicles.soviet, techcenter, ~!commander_tree.heavy_tank.ap, ~!commander_tree.heavy_tank.reflector
Description: Upgrades the Heavy Tank with a Point Laser Defense System. \n This makes it more effective vs. projectile based weapons.
WithProductionIconOverlay@PDL:
Types: PDL
ProvidesPrerequisite@filler:
Prerequisite: filler.3tnk

commander_tree.Heavy_Tank.Reflector:
Inherits: ^default.commander_tree_item
Tooltip:
Name: Heavy Tank Reflector Armor
RenderSprites:
Image: 3tnk
Buildable:
Queue: Commander_Tree
BuildPaletteOrder: 110
ForceIconLocation: true
Prerequisites: prerequisite.has_points, ~vehicles.soviet, techcenter, ~!commander_tree.heavy_tank.ap, ~!commander_tree.heavy_tank.pdl
Description: Equips the Heavy Tank with Reflector Armor. \n Very resistent vs. Energy Weapons.
WithProductionIconOverlay@Reflector:
Types: Reflector
ProvidesPrerequisite@filler:
Prerequisite: filler.3tnk

hack.cameo_filler.106:
Inherits: ^default.cameo_filler
Buildable:
BuildPaletteOrder: 112
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~vehicles.iraq, disabled

hack.cameo_filler.107:
Inherits: ^default.cameo_filler
Buildable:
BuildPaletteOrder: 113
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~!vehicles.iraq, ~filler.3tnk, disabled

hack.cameo_filler.107a:
Inherits: ^default.cameo_filler
Buildable:
BuildPaletteOrder: 113
Prerequisites: prerequisite.has_points, ~vehicles.soviet, ~filler.3tnk, disabled

commander_tree.War_Miners:
Inherits: ^default.commander_tree_item
Tooltip:
Expand Down
2 changes: 2 additions & 0 deletions mods/ca/rules/soviet/husks.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,8 @@
RenderVoxels:
Scale: 0.66
Image: heavytank
RenderSprites:
Image: 3tnk
Tooltip:
Name: Husk (Heavy Tank)
ThrowsParticle@turret:
Expand Down
2 changes: 2 additions & 0 deletions mods/ca/rules/soviet/vehicles.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -57,6 +57,8 @@
BuildPaletteOrder: 100
Prerequisites: vehicles.any, ~vehicles.soviet, ~commander_tree.heavy_tank.ap, ~!commander_tree.heavy_tank.pdl, ~!commander_tree.heavy_tank.reflector
Description: Soviet main battle tank with dual cannons.\n Has armor piercing shells. \n Strong vs Vehicles\n Weak vs Infantry, Aircraft, Point Laser Defense
WithProductionIconOverlay@Shell:
Types: Shell
Valued:
Cost: 1300
Tooltip:
Expand Down
9 changes: 0 additions & 9 deletions mods/ca/sequences/commander-tree.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -190,15 +190,6 @@ commander_tree.flak_track:
commander_tree.flak_track.barrage:
icon: flaktrackbarrageicon

commander_tree.heavy_tank.ap:
icon: 3tnkapicon

commander_tree.heavy_tank.pdl:
icon: 3tnkpdlicon

commander_tree.heavy_tank.reflector:
icon: 3tnkreflectoricon

commander_tree.v3_launcher:
icon: v3rlicon

Expand Down
24 changes: 0 additions & 24 deletions mods/ca/sequences/soviet.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -369,30 +369,6 @@ ivan:
Length: 5
icon: 3tnkicon

3tnk.ap:
Inherits: 3tnk
icon: 3tnkapicon

3tnk.pdl:
Inherits: 3tnk
icon: 3tnkpdlicon

3tnk.reflector:
Inherits: 3tnk
icon: 3tnkreflectoricon

3tnk.destroyed:
Inherits: ^VehicleOverlays
idle: 3tnk
Facings: 32
UseClassicFacings: True
ZOffset: -512
turret: 3tnk
Start: 32
Facings: 32
UseClassicFacings: True
ZOffset: -512

sovietminer:
Inherits: ^VehicleOverlays
idle: invisibleitem
Expand Down

0 comments on commit 40de265

Please sign in to comment.