Skip to content

parogers/pgu

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

60 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

PGU - PyGame Utilities

Install

pip install pygame-pgu

NOTE PGU is in need of more contributors. Email me ([email protected]) or [email protected] if you're interested in evolving the codebase.

I (jsbueno) am giving some care to this code basic, and likely making a Python-3 only release soon.

A collection of handy utilities and libraries created by Phil Hassey, released under the LGPL v2.1 (see LICENSE.txt for more details).

The current PGU code base:

https://github.com/parogers/pgu

Old website location:

http://www.imitationpickles.org/pgu/
[email protected]

Modules:

tileedit  -- edit tga based images
leveledit -- edit tga based levels in tile, isometric, and hexagonal formats
tganew    -- create tga files
levelfancy-- prettyify your levels

gui     -- gui with standard widget, dialogs, html, connections, and themes
html    -- html rendering utilities
layout  -- layout utilities
text    -- text rendering utilities

tilevid -- sprite and tile engine
isovid  -- isometric sprite and tile engine
hexvid  -- hexagonal sprite and tile engine (alpha)
engine  -- state engine
timer   -- a timer for games with set-rate FPS
high    -- high score tracking
ani     -- animation helpers
algo    -- helpful pathfinding algoritms
fonts   -- font wrappers, bitmapped fonts

Vera.ttf is from:

http://ftp.gnome.org/pub/GNOME/sources/ttf-bitstream-vera/1.10/
see that site for more information about the font.

PS. most things citing "TGA" file format will just work with PNG and other file formats out of the box: TGA used to be the sole 32bit image format supported directly by Pygame when the codebase was created. The codebase does no verification on the filetypes or requested filenames, just foward it to Pygame - which nowadays (2024) support a lot of other image types.

Documentation

To build the PGU documentation, run the build.py script found under docs:

$ cd docs
$ python build.py
$ your-favorite-browser index.html

To understand pgu.gui -- read: http://www.w3.org/TR/REC-html40/ (pgu.gui is based heavily on my HTML background)

To understand the pgu.gui default theme -- read: http://www.w3.org/TR/REC-CSS2/box.html (the theme uses the css 2 box model)

Example scripts can be found in the examples directory.

THANKS

  • gal koren -- bugs, draft of html.HTML, suggestions, bug finding, ScrollArea widget, FileDialog, List, Console
  • fdarling -- testing, suggestions, bug fixing, code cleanup, menus & slider UI fixes, new Table class, reorganization of pgu.gui into a package
  • richard jones -- packaging, suggestions, code cleanup
  • jhofmann -- tiled preview in tileedit and PIL support
  • Dr. L. Humbert -- gui.Password widget
  • illume -- added auto-load features to tile & leveledit
  • python -- suggestions, bug finding, bug fixing (unicode)
  • Addison Hardy -- added ScrollArea to html5.py
  • dangrus -- testing, suggestions
  • piman -- testing, suggestions
  • coca-cola -- testing
  • tenoften -- testing
  • Joao S. O. Bueno - evolving the code base to Python3 (pygame 1.9.5)

About

Automatically exported from code.google.com/p/pgu

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages