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    • Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.
      C#
      MIT License
      55310Updated Oct 13, 2024Oct 13, 2024
    • An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
      C#
      MIT License
      235500Updated Sep 14, 2021Sep 14, 2021