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Hexagons #13
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Hexagons #13
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PtrMan
commented
Nov 21, 2018
- mapping of hexagons
- rendering of hexagons
The position of the predictions is a bit of - but fine for now |
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Hm. Benefit of hexagon is that it allows more direction-related precision (6 directions to a direct neighbour instead of 4). Rendering them is however more expensive (it can't be drawn by just 1 line per vertical and horizontal position or something analogical, each hexagon needs to draw 6 invidiual edges instead), is this the reason why it runs slower on my machine? And a bigger issue: this PR doesn't get the positioning right yet.
Great job! Although at this point we probably don't have reason to merge it, in case that we want to go for hexagons in the future, this will be the way to go, don't remove the branch/PR. |