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name: "Godot 4.3 CI/CD" | ||
name: "Godot-ci export" | ||
on: push | ||
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env: | ||
GODOT_VERSION: 4.3 | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
branches: | ||
- main | ||
EXPORT_NAME: zombie-dash | ||
PROJECT_PATH: . | ||
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jobs: | ||
web: | ||
runs-on: ubuntu-latest | ||
permissions: | ||
contents: write | ||
export-windows: | ||
name: Windows Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.3 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v3 | ||
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- name: Move export templates into position | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Create staging directory | ||
run: mkdir -v -p build/web | ||
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- name: Build | ||
run: godot -v --export-release --headless "Web" | ||
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- name: Add coi-service-worker | ||
- name: Windows Build | ||
run: | | ||
git clone https://github.com/gzuidhof/coi-serviceworker.git | ||
mv coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js | ||
sed -i '3 i <script src="coi-serviceworker.js"></script>' build/web/index.html | ||
- name: Deploy | ||
uses: peaceiris/[email protected] | ||
mkdir -v -p build/windows | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Windows Desktop" ../build/windows/$EXPORT_NAME.exe | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
github_token: ${{ secrets.GITHUB_TOKEN }} | ||
publish_dir: ./build/web | ||
force_orphan: true | ||
user_name: "github-ci[bot]" | ||
user_email: "github-actions[bot]@users.noreply.github.com" | ||
commit_message: "UPDATE GITHUB PAGES" | ||
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- name: Zip Web artifacts | ||
run: zip -r game_web.zip build/web | ||
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- name: Upload Web artifacts | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: game_web | ||
path: game_web.zip | ||
linux: | ||
runs-on: ubuntu-latest | ||
permissions: | ||
contents: write | ||
name: windows | ||
path: build/windows | ||
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export-linux: | ||
name: Linux Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.3 | ||
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||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v3 | ||
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- name: Move export templates into position | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Create staging directory | ||
run: mkdir -v -p build/linux | ||
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- name: Build for Linux | ||
run: godot -v --export-release --headless "Linux/X11" --path . --output "build/linux/game.x86_64" | ||
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- name: Zip Linux artifacts | ||
run: zip -r game_linux.zip build/linux | ||
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- name: Upload Linux artifacts | ||
uses: actions/upload-artifact@v3 | ||
- name: Linux Build | ||
run: | | ||
mkdir -v -p build/linux | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Linux/X11" ../build/linux/$EXPORT_NAME.x86_64 | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: game_linux | ||
path: game_linux.zip | ||
windows: | ||
runs-on: ubuntu-latest | ||
permissions: | ||
contents: write | ||
name: linux | ||
path: build/linux | ||
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export-web: | ||
name: Web Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.3 | ||
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||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v3 | ||
|
||
- name: Move export templates into position | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Create staging directory | ||
run: mkdir -v -p build/windows | ||
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||
- name: Build for windows | ||
run: godot -v --export-release --headless "Windows Desktop" --path . --output "build/windows/game.x86_64" | ||
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- name: Zip Windows artifacts | ||
run: zip -r game_windows.zip build/windows | ||
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- name: Upload windows artifacts | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: game_windows | ||
path: game_windows.zip | ||
release: | ||
needs: [web, linux, windows] | ||
runs-on: ubuntu-latest | ||
permissions: | ||
contents: write | ||
steps: | ||
- name: Checkout code | ||
uses: actions/checkout@v3 | ||
with: | ||
fetch-depth: 0 | ||
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- name: Set up GitVersion | ||
uses: gittools/actions/gitversion/[email protected] | ||
with: | ||
versionSpec: "5.x" | ||
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- name: Execute GitVersion | ||
uses: gittools/actions/gitversion/[email protected] | ||
with: | ||
useConfigFile: true | ||
configFilePath: GitVersion.yml | ||
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- name: Get branch name | ||
id: get_branch | ||
run: echo "BRANCH_NAME=$(echo ${GITHUB_REF#refs/heads/})" >> $GITHUB_ENV | ||
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- name: Download artifacts | ||
uses: actions/download-artifact@v3 | ||
with: | ||
name: game_web | ||
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- name: Download Linux artifacts | ||
uses: actions/download-artifact@v3 | ||
with: | ||
name: game_linux | ||
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- name: Download Windows artifacts | ||
uses: actions/download-artifact@v3 | ||
with: | ||
name: game_windows | ||
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- name: Create Release | ||
id: create_release | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
- name: Web Build | ||
run: | | ||
mkdir -v -p build/web | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "HTML5" ../build/web/index.html | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
tag_name: ${{env.GitVersion_MajorMinorPatch}} | ||
release_name: ${{env.GitVersion_MajorMinorPatch}} | ||
body: | | ||
Release notes for ${{env.GitVersion_MajorMinorPatch}} | ||
draft: false | ||
prerelease: true | ||
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- name: Upload Web Release Asset | ||
id: upload-release-asset | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
name: web | ||
path: build/web | ||
- name: Install rsync 📚 | ||
run: | | ||
apt-get update && apt-get install -y rsync | ||
- name: Deploy to GitHub Pages 🚀 | ||
uses: JamesIves/github-pages-deploy-action@releases/v4 | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: game_web.zip | ||
asset_name: Godot_Game_Web.zip | ||
asset_content_type: application/zip | ||
branch: gh-pages # The branch the action should deploy to. | ||
folder: build/web # The folder the action should deploy. | ||
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- name: Upload Linux Release Asset | ||
id: upload-linux-release-asset | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
export-mac: | ||
name: Mac Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.3 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: game_linux.zip | ||
asset_name: Godot_Game_Linux.zip | ||
asset_content_type: application/zip | ||
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- name: Upload Windows Release Asset | ||
id: upload-windows-release-asset | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Mac Build | ||
run: | | ||
mkdir -v -p build/mac | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Mac OSX" ../build/mac/$EXPORT_NAME.zip | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: game_windows.zip | ||
asset_name: Godot_Game_Windows.zip | ||
asset_content_type: application/zip | ||
name: mac | ||
path: build/mac |