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A Basic OpenGL Graphics Engine that tries to simpfly many of the steps at the cost of control

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CoreGraphics

A Basic OpenGL Graphics Engine that abstracts many of the OpenGL features into classes

Usage

This Engine uses CMake as its primary build tool, and uses Git Submodules to add support for glad, glfw, glm, imgui, and spdlog

For usage into a project simply do -

add_subdirectory(CoreGraphics CoreGraphics)

target_link_libraries(${PROJECT_NAME}
    PRIVATE CoreGraphics
)

Use MSVC as the compiler

Example Program

Am example program I made Okoyo. A simple gui application that uses imgui to apply color masking to an image.

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A Basic OpenGL Graphics Engine that tries to simpfly many of the steps at the cost of control

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