v0.03 3D wireframe rendering, streams, and strings
Pre-release
Pre-release
this update contains:
- several demo UI panels, including a star renderer, and memory manager visualiser
- 3D wireframe rendering of arbitrary 3D models
- loading of 3D models from .binmesh files, and pre-compilation conversion into binmesh format from obj
- 4D vector maths, and 2/3/4D matrix maths
- internal mesh format
nov_string
s, dynamic string functionality, built onnov_array
- much larger upper limit for things loaded from disk by the bootloader
nov_stream
s, making it easy to pass data onto other objects with the C++-styletarget << data
format- serial output now uses streams so you can easily do
com_1 << "Hello" << stream::endl
- stream support for conversion to
char*
s for text output:uintX_t
(as hex, dec, bin),intX_t
,float
,nov_vector2
,nov_vector3
,nov_vector4
,nov_matrix2_2
,nov_matrix3_3
,nov_matrix4_4
, and any more that i feel like implementing a<<
operator for - improved project structure
- assembly implementation of
sinf
,cosf
,tanf
,sqrt
, etc. - lots and lots of small bugfixes, including with memory management
nov_array
,nov_gui_manager
if you have qemu-system-x86_64
or qemu-system-i386
installed, i highly recommend giving this one a try! 3D and 2D graphics demo. i have again, yet to start properly documenting stuff beyond reasonably comprehensive commenting.