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Updating gamelift setup readme to test using the normal gamelauncher …
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…since we don't monolithic build the game launcher for users

Signed-off-by: Gene Walters <[email protected]>
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AMZN-Gene committed May 3, 2023
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4 changes: 2 additions & 2 deletions MPSGameLift/Documentation/GameLift.md
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Expand Up @@ -64,9 +64,9 @@ It's important to make sure that the bootstrap.game.profile.setreg file has been
1. Test the profile pak server and game locally
Run the server in headless mode using `rhi=null` and `NullRenderer` parameters; the server appears as a white screen in headless mode.
`C:\GameLiftPackageWindows\MultiplayerSample.ServerLauncher.exe --rhi=null -NullRenderer -bg_ConnectToAssetProcessor=0 -sys_PakPriority=2 -sv_terminateOnPlayerExit=true --console-command-file=launch_server.cfg`
`C:\GameLiftPackageWindows\MultiplayerSample.ServerLauncher.exe --rhi=null -NullRenderer -bg_ConnectToAssetProcessor=0 -sys_PakPriority=2 --console-command-file=launch_server.cfg`
`C:\GameLiftPackageWindows\MultiplayerSample.GameLauncher.exe -bg_ConnectToAssetProcessor=0 -sys_PakPriority=2 --connect`
`<path-to-multiplayer-sample>\build\windows\bin\profile\MultiplayerSample.GameLauncher.exe -bg_ConnectToAssetProcessor=0 --connect`
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**NOTE**
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