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Add support for $loc_name_mh in teamplay messages. (fte-team#251)
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dsvensson authored Apr 6, 2024
1 parent 0630ea5 commit 1f9f363
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1 change: 1 addition & 0 deletions engine/client/zqtp.c
Original file line number Diff line number Diff line change
Expand Up @@ -157,6 +157,7 @@ static void QDECL TP_EnemyColor_CB (struct cvar_s *var, char *oldvalue);
TP_CVAR(loc_name_ga, "ga"); \
TP_CVAR(loc_name_ya, "ya"); \
TP_CVAR(loc_name_ra, "ra"); \
TP_CVAR(loc_name_mh, "mh"); \
TP_CVAR(loc_name_quad, "quad"); \
TP_CVAR(loc_name_pent, "pent"); \
TP_CVAR(loc_name_ring, "ring"); \
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