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FGD: Fix default Perk-A-Cola viewmodel end frame
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MotoLegacy committed Dec 16, 2023
1 parent 8d9e86c commit e27c471
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Showing 2 changed files with 16 additions and 16 deletions.
16 changes: 8 additions & 8 deletions source/maps/fgd/hl-nzp.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -448,7 +448,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -482,7 +482,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -516,7 +516,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -551,7 +551,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -585,7 +585,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 3
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : -1
Expand Down Expand Up @@ -619,7 +619,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -653,7 +653,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -687,7 +687,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down
16 changes: 8 additions & 8 deletions source/maps/fgd/tb-nzp.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -448,7 +448,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -482,7 +482,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -516,7 +516,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -551,7 +551,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -585,7 +585,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 3
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : -1
Expand Down Expand Up @@ -619,7 +619,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -653,7 +653,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down Expand Up @@ -687,7 +687,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
Expand Down

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