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FGD: Add Character Names to player spawn points
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MotoLegacy committed Nov 22, 2023
1 parent 0ad01e6 commit 871ea18
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Showing 2 changed files with 8 additions and 0 deletions.
4 changes: 4 additions & 0 deletions source/maps/fgd/hl-nzp.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,7 @@
color(0 255 0) = PlayerClass []

@PointClass base(PlayerClass, Target) color(255 255 255) studio("models/player.mdl") = info_player_1_spawn : "Player 1 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down Expand Up @@ -127,6 +128,7 @@
]

@PointClass base(PlayerClass, Target) color(2 118 181) studio("models/player.mdl") = info_player_2_spawn : "Player 2 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down Expand Up @@ -188,6 +190,7 @@
]

@PointClass base(PlayerClass, Target) color(235 189 0) studio("models/player.mdl") = info_player_3_spawn : "Player 3 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down Expand Up @@ -249,6 +252,7 @@
]

@PointClass base(PlayerClass, Target) color(0 230 34) studio("models/player.mdl") = info_player_4_spawn : "Player 4 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
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4 changes: 4 additions & 0 deletions source/maps/fgd/tb-nzp.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,7 @@
color(0 255 0) = PlayerClass []

@PointClass base(PlayerClass, Target) color(255 255 255) model("models/player.mdl") = info_player_1_spawn : "Player 1 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down Expand Up @@ -127,6 +128,7 @@
]

@PointClass base(PlayerClass, Target) color(2 118 181) model("models/player.mdl") = info_player_2_spawn : "Player 2 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down Expand Up @@ -188,6 +190,7 @@
]

@PointClass base(PlayerClass, Target) color(235 189 0) model("models/player.mdl") = info_player_3_spawn : "Player 3 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down Expand Up @@ -249,6 +252,7 @@
]

@PointClass base(PlayerClass, Target) color(0 230 34) model("models/player.mdl") = info_player_4_spawn : "Player 4 Spawn Point" [
name(string) : "Character Name"
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
Expand Down

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