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FTE: Improve performance of Fire and Explosives
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MotoLegacy authored Dec 4, 2023
1 parent 9337bbc commit 1ea2912
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Showing 2 changed files with 9 additions and 11 deletions.
10 changes: 5 additions & 5 deletions pc/nzp/particles/flames.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -2,16 +2,16 @@ r_part flame_particle
{
texture "particles/flame.tga"
tcoords 0 0 256 256 256
die 2
die 1.5
scalefactor 1
scale 24
alpha 0.10
alpha 0.25
scaledelta 50
alphadelta -0.15
rgb 255 255 255
gravity -12
spawnorg 2
spawnorg 8
spawnmode circle
rotation 250 250
count 12
count 6
blend premul_add
}
10 changes: 4 additions & 6 deletions pc/nzp/particles/weapons.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -70,15 +70,14 @@ r_part +explode
die 2
scalefactor 1
scale 256
alpha 0.25
alphadelta -0.15
alpha 0.5
gravity -16
rgb 150 150 150
randomvel 64
spawnmode ball
spawnorg 96
count 32
blend add
blend premul_add
}

r_part +explode
Expand All @@ -88,13 +87,12 @@ r_part +explode
die 2
scalefactor 1
scale 256
alpha 0.25
alphadelta -0.15
alpha 0.5
gravity -16
rgb 150 50 0
randomvel 64
spawnmode ball
spawnorg 96
count 16
blend add
blend premul_add
}

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