Skip to content

Commit

Permalink
Merge branch 'main' of https://github.com/nzp-team/assets
Browse files Browse the repository at this point in the history
  • Loading branch information
MotoLegacy committed Dec 13, 2023
2 parents 4bb5f3f + 8947b69 commit 052bf74
Show file tree
Hide file tree
Showing 5 changed files with 7 additions and 3 deletions.
2 changes: 1 addition & 1 deletion common/maps/nzp_warehouse2.way
Original file line number Diff line number Diff line change
Expand Up @@ -1667,7 +1667,7 @@ Waypoint
{
origin = '-559 -650 476'
id = 111
special =
special = Catwalk
target = 110
target2 = 112
target3 = 14
Expand Down
Binary file modified common/models/weapons/m1carbine/v_m1a1.mdl
Binary file not shown.
4 changes: 3 additions & 1 deletion source/maps/fgd/hl-nzp.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -737,10 +737,12 @@
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(151 104 34) studio("models/machines/mystery.mdl") =
mystery_box_tp_spot : "Mystery Box Possible Spawn Point" []

@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) studio() = item_barricade : "Window Boards"
@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) studio() = item_barricade : "Window Barricade"
[
model(studio) : "Model" : "models/misc/window.mdl"
skin(integer) : "Skin" : 0
health(integer) : "Starting Boards (-1 for none)" : 6
health_delay(integer) : "Max/Repairable Boards" : 6
oldmodel(string) : "Rebuild Sound" : "sounds/misc/barricade.wav"
aistatus(string) : "Destroy Sound" : "sounds/misc/barricade_destroy.wav"
spawnflags(Flags) =
Expand Down
4 changes: 3 additions & 1 deletion source/maps/fgd/tb-nzp.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -737,10 +737,12 @@
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(151 104 34) model("models/machines/mystery.mdl") =
mystery_box_tp_spot : "Mystery Box Possible Spawn Point" []

@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) model({{ model != Null -> model, {"path":"models/misc/window.mdl"} }}) = item_barricade : "Window Boards"
@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) model({{ model != Null -> model, {"path":"models/misc/window.mdl"} }}) = item_barricade : "Window Barricade"
[
model(model) : "Model" : "models/misc/window.mdl"
skin(integer) : "Skin" : 0
health(integer) : "Starting Boards (-1 for none)" : 6
health_delay(integer) : "Max/Repairable Boards" : 6
oldmodel(string) : "Rebuild Sound" : "sounds/misc/barricade.wav"
aistatus(string) : "Destroy Sound" : "sounds/misc/barricade_destroy.wav"
spawnflags(Flags) =
Expand Down
Binary file modified source/models/weapons/m1carbine/v_m1a1/mesh.blend
Binary file not shown.

0 comments on commit 052bf74

Please sign in to comment.