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Blood: Don't override sprite palette for floorpal 0 sectors #984

Blood: Don't override sprite palette for floorpal 0 sectors

Blood: Don't override sprite palette for floorpal 0 sectors #984

Triggered via pull request December 31, 2024 00:56
Status Cancelled
Total duration 5m 15s
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build.yml

on: pull_request
Matrix: build
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14 errors and 1 warning
Windows MSYS2 i686 GCC
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Windows MSYS2 i686 GCC
The operation was canceled.
Windows MSYS2 x86_64 GCC
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Windows MSYS2 x86_64 GCC
The operation was canceled.
Windows MSYS2 x86_64 GCC without SDL
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Windows MSYS2 x86_64 GCC without SDL
The operation was canceled.
Linux Clang without Polymer
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Linux Clang without Polymer
The operation was canceled.
Linux Clang without GL
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Linux Clang
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Linux Clang without GL
The operation was canceled.
Linux Clang
The operation was canceled.
Linux GCC
Canceling since a higher priority waiting request for 'Build-refs/pull/886/merge' exists
Linux GCC
The operation was canceled.
Linux GCC SDL 1.2
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636