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go-svrquery Go Report Card License GoDoc Build Status

go-svrquery is a Go client for talking to game servers using various query protocols.

Features

Installation

go get -u github.com/multiplay/go-svrquery

Examples

Using go-svrquery is simple just create a client and then send commands e.g.

package main

import (
	"log"
	"time"

	"github.com/multiplay/go-svrquery/lib/svrquery"
)

func main() {
	c, err := svrquery.NewClient("tf2e", "192.168.1.102:10011")
	if err != nil {
		log.Fatal(err)
	}
	defer c.Close()

	r, err := c.Query()
	if err != nil {
		log.Fatal(err)
	}
	log.Printf("%#v\n", r)
}

CLI

A cli is available in github releases and also at https://github.com/multiplay/go-svrquery/tree/master/cmd/cli

This enables you make queries to servers using the specified protocol, and returns the response in pretty json.

Client

./go-svrquery -addr localhost:12121 -proto sqp
{
        "version": 1,
        "address": "localhost:12121",
        "server_info": {
                "current_players": 1,
                "max_players": 2,
                "server_name": "Name",
                "game_type": "Game Type",
                "build_id": "",
                "map": "Map",
                "port": 1000
        }
}

Example Server

This tool also provides the ability to start a very basic sample server using a given protocol.

Currently, only sqp is supported

./go-svrquery -server :12121 -proto sqp
Starting sample server using protocol sqp on :12121

Documentation

License

go-svrquery is available under the BSD 2-Clause License.

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Server Query Protocols in golang

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