Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix attempt to job priority #2674

Merged
merged 8 commits into from
Jan 10, 2025

Conversation

dvir001
Copy link
Contributor

@dvir001 dvir001 commented Jan 10, 2025

About the PR

From testing this fix the bug about selecting a job you have set to "never" eg, putting you as pilot or merc when you select contractor.

Why / Balance

Bug fix

How to test

Select only contractor, ready up, start game.
If you manage to only spawn as contractor in about 10 tests you can 100% confirm its fixes since before this fix I got merc that was set to never every other round restart.

Media

N/A

Requirements

Breaking changes

N/A

Changelog
N/A

@dvir001 dvir001 requested a review from GreaseMonk January 10, 2025 12:59
@github-actions github-actions bot added No C# YML Status: Needs Review This PR is awaiting reviews labels Jan 10, 2025
@github-actions github-actions bot added the C# label Jan 10, 2025
@GreaseMonk
Copy link
Contributor

GreaseMonk commented Jan 10, 2025

First test i do: select Pilot as highest, Contractor is medium, and i spawn as a contractor, doesnt seem right

Copy link
Contributor

@GreaseMonk GreaseMonk left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

see comment

@dvir001
Copy link
Contributor Author

dvir001 commented Jan 10, 2025

see comment

Not fixing that bug, fixing the bug when you actually have it set to "never" yet somehow get selected as it.

@GreaseMonk GreaseMonk merged commit 0f54067 into new-frontiers-14:master Jan 10, 2025
11 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants