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Using the Bento Interface
The main Bento interface is comprised of a small set of toolbars for dataset navigation and display, as well as a series of Panels that contain whatever data is available for a particular trial. For example, here is a Bento session with two behavior videos, recorded neural activity, and annotations of animal behavior:
- Use ← → arrows to move forward or back in time
- Press space to toggle player on/off
- Use ↑ ↓ arrows to double or halve the player speed
Works like you'd expect. ⇄
toggles between current time and current frame.
Panels with a time axis (fineAnnot, spectrograms, calcium traces, pose features) can be dragged to scroll. Toggle visibility of these panels on or off by selecting Display → Toggle object visibility or pressing Ctrl+V.
Bento displays data in a set of synchronized Panels, whose visibility can be turned on/off by selecting Display → Toggle object visibility or pressing Ctrl+V.
The list of available panels will depend on what data is loaded into Bento, but can include the following:
- fineAnnot: annotations in all channels in a window around the current frame (off by default).
- scatter: enabled when you create a 2D projection of your neural data (off by default).
- audio: a spectrogram of linked audio data (on by default).
- features: displays user-specified features extracted from tracking data (off by default).
- tracker: displays the estimated poses of tracked animals, superimposed on the current movie frame (on by default).
- traces: traces of recorded neural activity (on by default).
- legend: annotated behavior names, colors, and hotkeys for the current annotation channel (on by default).
- annot: toggles display of annotations in all other panels (on by default).
- movie: the current frame of one or more behavior movies (on by default).