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v0.1.6

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@kerrj kerrj released this 20 Feb 21:51
· 157 commits to main since this release
487b0a8

What's new

The python interface for tile_bounds has been abstracted away, and instead project and rasterize take in a block_width parameter controlling the tile size as well as the CUDA block size. CUDA was refactored to allow dynamic block sizes, which enables ND rasterization speedups by taking better advantage of shared memory.