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Only load resources once for gametest servers (#1632) #627

Only load resources once for gametest servers (#1632)

Only load resources once for gametest servers (#1632) #627

Triggered via push November 10, 2024 14:06
Status Success
Total duration 4m 40s
Artifacts

release.yml

on: push
release  /  Compute version
4s
release / Compute version
release  /  Build notifications (start)
3s
release / Build notifications (start)
release  /  gradle
4m 6s
release / gradle
release  /  Build notifications (end)
5s
release / Build notifications (end)
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4 warnings
release / Build notifications (start)
The following actions uses node12 which is deprecated and will be forced to run on node16: neoforged/action-github-status@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
release / Build notifications (start)
The following actions use a deprecated Node.js version and will be forced to run on node20: neoforged/action-github-status@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
release / Build notifications (end)
The following actions uses node12 which is deprecated and will be forced to run on node16: neoforged/action-github-status@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
release / Build notifications (end)
The following actions use a deprecated Node.js version and will be forced to run on node20: neoforged/action-github-status@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/