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Build & Publish Docfx #4

Build & Publish Docfx

Build & Publish Docfx #4

Triggered via schedule May 12, 2024 01:08
Status Failure
Total duration 2m 57s
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build-docfx.yml

on: schedule
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10 errors and 12 warnings
docfx: Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
docfx: Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
docfx: Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
docfx: Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
docfx: Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
docfx: Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
docfx: Content.Shared/Light/Components/SharedExpendableLightComponent.cs#L10
Argument 3: cannot convert from 'float' to 'string'
docfx: Content.Shared/Movement/Systems/SharedJetpackSystem.cs#L95
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
docfx: Content.Shared/Movement/Systems/SharedJetpackSystem.cs#L95
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
docfx: Content.Shared/Movement/Systems/SharedJetpackSystem.cs#L95
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
docfx
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
docfx
The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
docfx: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
docfx: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
docfx: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
docfx: RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
docfx: RobustToolbox/Robust.Shared/Player/Filter.cs#L48
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
docfx: RobustToolbox/Robust.Shared/Player/Filter.cs#L57
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
docfx: RobustToolbox/Robust.Shared/Player/Filter.cs#L67
'EntityCoordinates.ToMap(IEntityManager)' is obsolete: 'Use ToMap() with TransformSystem overload'
docfx: RobustToolbox/Robust.Shared/Player/Filter.cs#L176
'TransformComponent.WorldPosition' is obsolete: 'Use the system method instead'
docfx: RobustToolbox/Robust.Shared/Player/Filter.cs#L268
'TransformComponent.WorldPosition' is obsolete: 'Use the system method instead'
docfx: RobustToolbox/Robust.Shared/Player/Filter.cs#L284
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'