Publish #27
Annotations
10 errors and 21 warnings
build:
Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
|
build:
Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
|
build:
Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
|
build:
Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
|
build:
Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
|
build:
Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
|
build:
Content.Shared/Throwing/ThrowingSystem.cs#L185
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
|
build:
Content.Shared/Throwing/ThrowingSystem.cs#L185
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
|
build:
Content.Shared/Throwing/ThrowingSystem.cs#L185
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
|
build:
Content.Shared/Light/Components/SharedExpendableLightComponent.cs#L10
Argument 3: cannot convert from 'float' to 'string'
|
build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
build:
RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
|
build:
RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
|
build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L34
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
|
build:
RobustToolbox/Robust.Shared/CPUJob/JobQueues/Job.cs#L187
'Logger.ErrorS(string, string, params object?[])' is obsolete: 'Use ISawmill.Error'
|
build:
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L556
'TransformComponent.AttachToGridOrMap()' is obsolete: 'Use the system's method instead.'
|
build:
RobustToolbox/Robust.Shared/Console/Commands/MapCommands.cs#L87
'IMapManager.GridExists(EntityUid?)' is obsolete: 'Use HasComponent<MapGridComponent>(uid)'
|
build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L293
'SharedTransformSystem.AnchorEntity(EntityUid, TransformComponent, MapGridComponent)' is obsolete: 'Use Entity<T> variants'
|
build:
RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
|
build:
RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
|
build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L591
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
|
build:
RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
|
build:
RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
|
build:
RobustToolbox/Robust.Shared/Console/Commands/MapCommands.cs#L87
'IMapManager.GridExists(EntityUid?)' is obsolete: 'Use HasComponent<MapGridComponent>(uid)'
|
build:
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L556
'TransformComponent.AttachToGridOrMap()' is obsolete: 'Use the system's method instead.'
|
build:
RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L84
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
|
build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L34
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
|
build:
RobustToolbox/Robust.Shared/CPUJob/JobQueues/Job.cs#L187
'Logger.ErrorS(string, string, params object?[])' is obsolete: 'Use ISawmill.Error'
|
build:
RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
|
build:
RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
|
build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L293
'SharedTransformSystem.AnchorEntity(EntityUid, TransformComponent, MapGridComponent)' is obsolete: 'Use Entity<T> variants'
|