Skip to content

Plasma to Phoron rename. #1

Plasma to Phoron rename.

Plasma to Phoron rename. #1

Triggered via push April 14, 2024 20:57
Status Failure
Total duration 3m 48s
Artifacts

yaml-linter.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

10 errors and 12 warnings
YAML Linter: Content.Shared/Buckle/SharedBuckleSystem.Buckle.cs#L361
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
YAML Linter: Content.Shared/Buckle/SharedBuckleSystem.Buckle.cs#L361
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'bool'
YAML Linter: Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
YAML Linter: Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
YAML Linter: Content.Shared/Throwing/ThrownItemSystem.cs#L95
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
YAML Linter: Content.Shared/Throwing/ThrowingSystem.cs#L185
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
YAML Linter: Content.Shared/Throwing/ThrowingSystem.cs#L185
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
YAML Linter: Content.Shared/Throwing/ThrowingSystem.cs#L185
Argument 3: cannot convert from 'Robust.Shared.Physics.Components.BodyStatus' to 'bool'
YAML Linter: Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 1: cannot convert from 'Robust.Shared.GameObjects.EntityUid' to 'Robust.Shared.Physics.Components.PhysicsComponent'
YAML Linter: Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs#L391
Argument 2: cannot convert from 'Robust.Shared.Physics.Components.PhysicsComponent' to 'Robust.Shared.Physics.Components.BodyStatus'
YAML Linter
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
YAML Linter
The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
YAML Linter: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
YAML Linter: RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
YAML Linter: RobustToolbox/Robust.Shared/Console/Commands/MapCommands.cs#L87
'IMapManager.GridExists(EntityUid?)' is obsolete: 'Use HasComponent<MapGridComponent>(uid)'
YAML Linter: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
YAML Linter: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
YAML Linter: RobustToolbox/Robust.Shared/ProfileOptSetup.cs#L16
Unreachable code detected
YAML Linter: RobustToolbox/Robust.Shared/Player/Filter.cs#L48
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
YAML Linter: RobustToolbox/Robust.Shared/Player/Filter.cs#L57
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
YAML Linter: RobustToolbox/Robust.Shared/Player/Filter.cs#L67
'EntityCoordinates.ToMap(IEntityManager)' is obsolete: 'Use ToMap() with TransformSystem overload'
YAML Linter: RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L56
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'