Skip to content

Commit

Permalink
update docs
Browse files Browse the repository at this point in the history
  • Loading branch information
elringus committed Aug 13, 2024
1 parent f2cc2a2 commit 78a9270
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions docs/guide/getting-started.md
Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,9 @@ Use `Create -> Naninovel -> Naninovel Script` assets context menu to create a na

::: info NOTE
You can create and store naninovel scripts (as well as all the other Naninovel resources) under any project folder and organize them in any way you like; the naming is also up to you. The above illustration is just an example.

::: warning
Unity treats folders named `Resources` in a special manner: assets stored under such folders are force-included to the build, which may cause [performance issues](https://docs.unity3d.com/Manual/UnderstandingPerformanceResourcesFolder.html). Most importantly, never store anything under `Resources/Naninovel` folder, unless specifically required in the guide, as this may cause all sorts of conflicts and undefined behaviour.
:::

Naninovel scripts are text documents (`.nani` extension) where you control what happens on scenes. You can open and edit them with a text editor of your choice, like Microsoft Word, Google Docs or [VS Code](https://code.visualstudio.com).
Expand Down

0 comments on commit 78a9270

Please sign in to comment.