Layoutable is a swift reimplement of apple's Autolayout. It uses the same Cassowary algorithm as it's core and provides a set of api similar to Autolayout. The difference is that Layouable is more flexable and easy to use.Layoutable don't rely on UIView, it can be used in any object that conform to Layoutable protocol such as CALaye or self defined object.It can be used in background thread which is the core benefit of Layoutable. Layoutable also provides high level api and syntax sugar to make it easy to use.
- iOS 8.0+
- Swift 4.2
- Xcode 10.0 or higher
CocoaPods is a dependency manager for Cocoa projects. Install it with the following command:
$ gem install cocoapods
To integrate Layoutable into your Xcode project using CocoaPods, specify it to a target in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
target 'MyApp' do
# your other pod
# ...
pod 'SwiftLayoutable'
end
Then, run the following command:
$ pod install
open the {Project}.xcworkspace
instead of the {Project}.xcodeproj
after you installed anything from CocoaPods.
For more information about how to use CocoaPods, see this tutorial.
Layoutable rely on Cassowary, you need to add both of them to your projetc.
Carthage is a decentralized dependency manager for Cocoa application. To install the carthage tool, you can use Homebrew.
$ brew update
$ brew install carthage
To integrate Panda into your Xcode project using Carthage, specify it in your Cartfile
:
github "https://github.com/nangege/Layoutable" "master"
Then, run the following command to build the Panda framework:
$ carthage update
At last, you need to set up your Xcode project manually to add the Panda,Layoutable and Cassowary framework.
On your application targets’ “General” settings tab, in the “Linked Frameworks and Libraries” section, drag and drop each framework you want to use from the Carthage/Build folder on disk.
On your application targets’ “Build Phases” settings tab, click the “+” icon and choose “New Run Script Phase”. Create a Run Script with the following content:
/usr/local/bin/carthage copy-frameworks
and add the paths to the frameworks you want to use under “Input Files”:
$(SRCROOT)/Carthage/Build/iOS/Layoutable.framework
$(SRCROOT)/Carthage/Build/iOS/Cassowary.framework
For more information about how to use Carthage, please see its project page.
`git clone [email protected]:nangege/Layoutable.git` ,
`git clone [email protected]:nangege/Cassowary.git`
then drag Layoutable.xcodeproj
and Cassowary.xcodeproj
file to your projrct
On your application targets’ “General” settings tab, in the “Linked Frameworks and Libraries” section,add Layoutable.framework
and Cassowary.framework
.
-
define your own Layout Object
import Layoutable class TestNode: Layoutable{ public init() {} lazy var layoutManager = LayoutManager(self) var layoutSize = CGSize(width: InvalidIntrinsicMetric, height: InvalidIntrinsicMetric) weak var superItem: Layoutable? = nil var subItems = [Layoutable]() func addSubnode(_ node: TestNode){ subItems.append(node) node.superItem = self } func layoutSubItems() {} func updateConstraint() {} var layoutRect: CGRect = .zero var itemIntrinsicContentSize: CGSize{ return layoutSize } func contentSizeFor(maxWidth: CGFloat) -> CGSize { return InvaidIntrinsicSize } }
-
use Layout object to Layout
import Layoutable // Layout node1 and node2 horizontalally in node,space 10 and equal center in Vertical let node = TestNode() let node1 = TestNode() let node2 = TestNode() node.addSubnode(node1) node.addSubnode(node2) node1.size == (30,30) node2.size == (40,40) [node,node1].equal(.centerY,.left) [node2,node].equal(.top,.bottom,.centerY,.right) [node1,node2].space(10, axis: .horizontal) node.layoutIfEnabled() print(node.frame) // (0.0, 0.0, 80.0, 40.0) print(node1.frame) // (0.0, 5.0, 30.0, 30.0) print(node2.frame) // (40.0, 0.0, 40.0, 40.0)
-
basic attributes
Like Autolayout, Layoutable support both Equal, lessThanOrEqual and greatThanOrEqualTo
node1.left.equalTo(node2.left) node1.top.greatThanOrEqualTo(node2.top) node1.bottom.lessThanOrEqualTo(node2.bottom)
or
node1.left == node2.left // can bve write as node1.left == node2 node1.top >= node2.top // can bve write as node1.top >= node2 node1.bottom <= node2.bottom // can bve write as node1.bottom <= node2
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composit attribute
beside basic attribute such as left,right, Layoutable also provide some Composit attribute like size ,xSide,ySide,edge
node1.xSide.equalTo(node2,insets:(10,10)) node1.edge(node2,insets:(5,5,5,5)) node.topLeft.equalTo(node2, offset: (10,5))
or
node1.xSide == node2.xSide + (10,10) //node1.xSide == node2.xSide.insets(10) //node1.xSide == node2.xSide.insets((10,10)) node1.edge == node2.insets((5,5,5,5)) // node1.edge == node2 + (5,5,5,5) node.topLeft == node2.topLeft.offset((10,5))
-
update Priority
node1.width == 100 ~.strong node1.height == 200 ~ 760.0
-
update constant
let c = node.left == node2.left + 10 c.constant = 100
Layoutable | NSLayoutAttribute |
---|---|
Layoutable.left | NSLayoutAttributeLeft |
Layoutable.right | NSLayoutAttributeRight |
Layoutable.top | NSLayoutAttributeTop |
Layoutable.bottom | NSLayoutAttributeBottom |
Layoutable.width | NSLayoutAttributeWidth |
Layoutable.height | NSLayoutAttributeHeight |
Layoutable.centerX | NSLayoutAttributeCenterX |
Layoutable.centerY | NSLayoutAttributeCenterY |
Layoutable.size | width and height |
Layoutable.center | centerX and centerY |
Layoutable.xSide | left and right |
Layoutable.ySide | top and bottom |
Layoutable.edge | top,left,bottom,right |
Layoutable.topLeft | top and left |
Layoutable.topRight | top and right |
Layoutable.bottomLeft | bottom and left |
Layoutable.bottomRight | bottom and right |
The MIT License (MIT)