[as of JAN 01, 2025. this repo will be changing constantly here and there over time because i tend to change tons of stuff that is either unecessary and necessary]
(older version are stored in archives
)
~ Supports: 1.30 - 1.40 Versions (atleast on my testings with bugs/errors along the way).
~ This tool is mostly represents extracting many files as possible within the given input, though there's some errors like a 'Stream' error but it'll do for now atleast. And there will be No Repack support due to complexity.
~ I made this for fun and feel free to modify the code for your own desires.
~ BLZ2 + BLZ4 Codes by HaoJun: https://github.com/haoJun0823/GECV-OLD/
~ Extraction Codes Originally by SkyBladeCloud (original codes in src
): https://gbatemp.net/members/skybladecloud.264289/
- package.rdp
- data.rdp
- system.res (for base game)
- patch.rdp (for dlc) [rename
patch.edat
to this] - system_update.res (for dlc) [rename
system_update.edat
to this]
~ Base Game: (uses package.rdp, data.rdp, system.res
)
~ DLC: (uses package.rdp, data.rdp, patch.rdp, system_update.res
)
~ For DLC CSharpVersion: if you want to extract the game data related without the data.rdp. create a a file matching with the name and leave it empty
1.0
- Release
1.1
- Added Offshot Support for extraction (really buggy but some tr2 files are readable)
- Added BLZ4
Jan 05 2025 - added RES_ARCHIVE
(old tool, simple extraction. just debugger stuff, written in C# Visual Studio 2017. yes that old and i only picked it up again on my old USB drive)