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Fast Optical Monte Carlo Simulation With Surface-Based Geometries

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Chroma: Ultra-fast Photon Monte Carlo

Chroma is a high performance optical photon simulation for particle physics detectors originally written by A. LaTorre and S. Seibert. It tracks individual photons passing through a triangle-mesh detector geometry, simulating standard physics processes like diffuse and specular reflections, refraction, Rayleigh scattering and absorption.

With the assistance of a CUDA-enabled GPU, Chroma can propagate 2.5 million photons per second in a detector with 29,000 photomultiplier tubes. This is 200x faster than the same simulation with GEANT4.

Check out the Chroma whitepaper for information on how Chroma works.

Information about the historical development of Chroma can be found at the bitbucket repository this repository was forked from.

This repository contains a modified version of Chroma that includes support for wavelength shifters, scintillators, and dichroic filters. This version of Chroma has also been been updated for Python3, Geant4.10.05.p01, and Root 6.18.04, among other things.

Container overview

The installation directory contains a collection of Dockerfiles to build an ubuntu-derived image containing Chroma. This may be a useful reference for other systems. Note that properly linking to boost_python and boost_numpy is nontrivial on systems with both python2 and python3.

Containers are great for packaging dependencies, but CUDA throws an additional constraint that the NVIDIA driver version inside the container must match the host NVIDIA driver version that created NVIDIA device nodes. This is because the device nodes created by the host are passed directly to the container. Images will need to be built for each possible driver version, or the nvidia-docker project https://github.com/NVIDIA/nvidia-docker must be utilized to automatically synchronize the driver version. Singularity also supports NVIDIA GPUs in a very graceful way, and has other nice features.

The images pushed to DockerHub are built from the subdirectories in the installation directory. installation/chroma3.deps was used to build the image benland100/chroma3:deps by running docker build -t benland100/chroma3:deps and contains all dependencies for chroma except nvidia-drivers, and can be used to build images for particular versions. installation/chroma.latest builds an image using the default version of NVIDIA drivers for Ubuntu-20.04 and is pushed to benland100/chroma3:latest. The remaining directories create the images benland100/chroma3:440 and benland100/chroma3:435 for other common versions of nvidia-drivers. If you need another version for your host machine, you will have to create an analogous Dockerfile. Finally the benland100/chroma3:nvidia image is built from chroma3.nvidia which is derived from nvidia/cudagl:9.2-devel-ubuntu18.04 and features full CUDA and OpenGL support with nvidia-docker.

To get a prebuilt image, run docker pull benland100/chroma3:[tag] where tag identifies the image you want.

Docker usage

Connecting the container to the GPU requires either the nvidia-docker runtime or passing the GPU device nodes manually to the container. See subsections for details.

In general, the containers can be run with docker run -it benland100/chroma3:[tag], but to do something useful, you should mount some host directory containing your analysis code and/or data storage to the container with additional -v host_path:container_path flags, and work within those directories. Paths not mounted from the host will not be saved when the container exits.

Consider adding --net=host to your run command and running jupyter within the container. The default Python3 environment is setup for Chroma.

For running visualizations, you will need to allow the container to access your X11 server. The easiest way to accomplish this is by adding these flags --net=host -v $HOME/.Xauthority:/root/.Xauthority:rw -e DISPLAY=$DISPLAY to the docker run command.

With nvidia-docker

This tool must be installed on the host, and adds the nvidia-docker command, which modifies the container on the fly to synchronize the NVIDIA drivers in the container with the host. If it is available, it provides full CUDA and OpenGL functionality for simulation and rendering. The benland100/chroma3:nvidia image is derived from a base that supports this functionality.

On my machine, the minimal docker command to launch a shell is:

nvidia-docker run -it benland100/chroma3:nvidia

Without nvidia-docker

To use CUDA within a container, the host's NVIDIA device nodes must be passed to the container. This will not enable OpenGL functionality, but is sufficient for running Chroma on machines where nvidia-docker is unavailable. To see the required device nodes run grep /dev/*nvidia*. Each must be passed to docker with the --device flag as shown with for dev in /dev/*nvidia*; do echo --device $dev:$dev; done

On my machine, this results in a very concise minimal docker run command:

docker run --device /dev/nvidia-modeset:/dev/nvidia-modeset --device /dev/nvidia-uvm:/dev/nvidia-uvm --device /dev/nvidia-uvm-tools:/dev/nvidia-uvm-tools --device /dev/nvidia0:/dev/nvidia0 --device /dev/nvidiactl:/dev/nvidiactl -it benland100/chroma3:440

Singularity usage

Singularity's --nv flag for detecting and synchronizing NVIDIA GPUs and drivers within Singularity containers is very attractive. Singularity is more likely to be supported on large compute clusters, as it does not require root access. It also provides nice features like mounting your home directory in the container and synchronizing aspects of the environment automatically. Fortunately, Singularity can make use of the Docker containers described above.

A Singularity image may be derived from any Chroma Docker image with a simple Singularity file as found in installation/chroma3.nvidia/Singularity.

The :nvidia tagged image used here is likely the best choice, as Singularity's --nv flag is designed for the base it was derived from.

Singularity can then be used to build an image: sudo singularity build chroma3.simg Singularity

Running this image is pretty setraightforward. Your home directory will be available within the image, but other directories can be mounted as desired.

singularity run --nv chroma3.simg

Visualization with OpenGL and simulation with CUDA will work in this container.

Test drive

After deploying a container to a GPU-enabled host locally or via SSH with XForwarding enabled, you should be able to run the container and execute

chroma-cam @chroma.models.lionsolid

which should display a GPU-rendered visualization, ensuring everything is working properly.

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