A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM and embedded RISC-V architectures.
Daily Cyber LISTEN on Spotify
Join DC540 Discord HERE
Reverse Engineering E-BOOK HERE
Reverse Engineering PDF HERE
Assembled by @0xInfection (Twitter)
Reverse Engineering a Neural Network HERE
Reverse Engineering Assistant HERE
Personal Assistant HERE
KGPT HERE
KNET HERE
Turbo Scanner HERE
Turbo Attack HERE
STM32F4 Persistent Flash Driver HERE
STM32F4 Button Interrupt Driver HERE
STM32F4 SSD1306 Driver HERE
STM32F4 LoRa UART Driver HERE
DC540 Hacking Challenge 0x00001 HERE
DC540 Hacking Challenge 0x00002 [MicroPython CTF] HERE
DC540 Hacking Challenge 0x00003 [C CTF] HERE
DC540 Hacking Challenge 0x00004 [C CTF] HERE
DC540 Hacking Challenge 0x00005a HERE
DC540 Hacking Challenge 0x00005b [Assembler CTF] HERE
DC540 Hacking Challenge 0x00006 [UNKNOWN CTF] HERE
DC540 Hacking Challenge 0x00007 [UNKNOWN CTF] HERE
This tutorial will begin with the basic concepts of malware reverse engineering and graduate to an entry-level basic examination of Assembly Language.
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This tutorial will address the two basic techniques that you can employ when analyzing malware. The first being static analysis and the other being dynamic analysis.
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This tutorial will address the basic forms of malware and how they work in simple terms.
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This tutorial will address x86 Assembly Languages and their usage to produce object code for the aforementioned series of processors.
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This tutorial will address the very basics of the binary number system.
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This tutorial will address the very basics of the hexadecimal number system.
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This tutorial will address the basics of transistors and memory.
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This tutorial will address the basics of memory and examine our first GDB debugger instance and examine our first real look into our computers memory and instructions.
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This tutorial will address the basic architecture of an x86 processor.
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This tutorial will address the general purpose x86 registers.
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This tutorial will address the x86 segment registers.
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This tutorial will address the x86 instruction pointer register.
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This tutorial will address the x86 control registers.
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This tutorial will address the status, control and systems flags.
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This tutorial will address the stack.
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This tutorial will address the heap.
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This tutorial will address how to install Ubuntu Linux on both Windows and MAC.
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This tutorial will address how to install the vim text editor.
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This tutorial will address the age old question of why to bother understanding the basics of Assembly Language.
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This tutorial will address op codes and instruction code handling.
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This tutorial will address how to compile a basic x86 Assembly Program.
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This tutorial will address how to create our first real Assembly Program by moving immediate data.
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This tutorial will address how to debug our first real Assembly Program by moving immediate data.
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This tutorial will address how to hack our first real Assembly Program by moving immediate data.
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This tutorial will address how to create our second real Assembly Program by moving between registers.
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This tutorial will address how to debug our second real Assembly Program by moving between registers.
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This tutorial will address how to hack our second real Assembly Program by moving between registers.
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This tutorial will address how to create our third real Assembly Program by moving between memory and registers
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This tutorial will address how to debug our third real Assembly Program by moving between memory and registers.
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This tutorial will address how to hack our third real Assembly Program by moving between memory and registers.
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This tutorial will address how to create our fourth real Assembly Program by moving between registers and memory.
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This tutorial will address how to debug our fourth real Assembly Program by moving between registers and memory.
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This tutorial will address how to hack our fourth real Assembly Program by moving between registers and memory.
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This tutorial will address how to create our fifth real Assembly Program by indirect addressing with registers.
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This tutorial will address how to debug our fifth real Assembly Program by indirect addressing with registers.
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This tutorial will address how to hack our fifth real Assembly Program by indirect addressing with registers.
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This tutorial will address how to hack our sixth real Assembly Program with CMOV instructions.
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This tutorial will address how to debug our sixth real Assembly Program with CMOV instructions.
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This tutorial will address how to hack our sixth real Assembly Program with CMOV instructions.
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This tutorial will conclude this x86 tutorial.
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This tutorial will introduce our ARM-32 Course 1 tutorial series.
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This tutorial will discuss number systems such as binary, decimal and hexadecimal in detail.
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This tutorial will discuss binary addition.
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This tutorial will discuss binary subtraction.
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This tutorial will discuss word lengths.
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This tutorial will discuss registers.
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This tutorial will discuss the program counter.
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This tutorial will discuss the CPSR.
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This tutorial will discuss the Link Register.
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This tutorial will discuss the Stack Pointer.
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This tutorial will discuss ARM Firmware Boot Procedures.
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This tutorial will discuss Von Neumann Architecture.
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This tutorial will discuss the instruction pipeline.
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This tutorial will discuss the add instruction.
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This tutorial will discuss debugging the add instruction.
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This tutorial will discuss hacking the add instruction.
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This tutorial will discuss the adds instruction.
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This tutorial will discuss debugging the adds instruction.
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This tutorial will discuss hacking the adds instruction.
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This tutorial will discuss the ADC instruction.
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This tutorial will discuss debugging the ADC instruction.
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This tutorial will discuss hacking the ADC instruction.
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This tutorial will discuss the SUB instruction.
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This tutorial will discuss debugging the SUB instruction.
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This tutorial will discuss hacking the SUB instruction.
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This tutorial will introduce our ARM-32 Course 2 course.
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This tutorial will discuss number systems.
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This tutorial will discuss binary addition.
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This tutorial will discuss binary subtraction.
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This tutorial will discuss word lengths.
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This tutorial will discuss registers.
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This tutorial will discuss program counter.
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This tutorial will discuss the CPSR.
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This tutorial will discuss the link register.
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This tutorial will discuss the stack pointer.
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This tutorial will discuss the firmware boot procedures.
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This tutorial will discuss the Von Neumann Architecture.
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This tutorial will discuss the instruction pipeline.
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This tutorial will discuss the basics of a hello world program in ARM 32-bit.
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This tutorial will discuss debugging hello world.
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This tutorial will discuss hacking hello world.
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This tutorial will discuss constants.
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This tutorial will discuss debugging constants.
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This tutorial will discuss hacking constants.
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This tutorial will discuss character variables.
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This tutorial will discuss debugging character variables.
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This tutorial will discuss hacking character variables.
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This tutorial will discuss boolean variables.
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This tutorial will discuss debugging boolean variables.
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This tutorial will discuss hacking boolean variables.
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This tutorial will discuss integer variables.
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This tutorial will discuss debugging integer variables.
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This tutorial will discuss hacking integer variables.
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This tutorial will discuss float variables.
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This tutorial will discuss debugging float variables.
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This tutorial will discuss hacking float variables.
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This tutorial will discuss double variables.
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This tutorial will discuss debugging double variables.
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This tutorial will discuss hacking double variables.
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This tutorial will discuss the sizeof operator.
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This tutorial will discuss debugging sizeof operator.
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This tutorial will discuss hacking sizeof operator.
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This tutorial will discuss the pre-increment operator.
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This tutorial will discuss debugging pre-increment operator.
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This tutorial will discuss hacking pre-increment operator.
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This tutorial will discuss the post-increment operator.
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This tutorial will discuss debugging post-increment operator.
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This tutorial will discuss hacking post-increment operator.
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This tutorial will discuss the pre-decrement operator.
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This tutorial will discuss debugging pre-decrement operator.
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This tutorial will discuss hacking pre-decrement operator.
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This tutorial will discuss post-decrement operator.
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This tutorial will discuss debugging post-decrement operator.
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This tutorial will discuss hacking post-decrement operator.
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ARM 32-bit Raspberry Pi Hacking Hello World example in Kali Linux.
-> Click HERE to read the project on GitHub.
ARM 32-bit Raspberry Pi Hacking Int example in Kali Linux.
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ARM 32-bit Raspberry Pi Hacking Float example in Kali Linux.
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ARM 32-bit Raspberry Pi Hacking Double example in Kali Linux.
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ARM 32-bit Raspberry Pi Hacking Char example in Kali Linux.
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ARM 32-bit Raspberry Pi Char Pointer example in Kali Linux.
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This tutorial will discuss the cyber revolution.
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This tutorial will discuss transistors.
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This tutorial will discuss logic gates.
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This tutorial will discuss number systems.
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This tutorial will discuss binary addition.
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This tutorial will discuss binary subtraction.
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This tutorial will discuss word lengths.
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This tutorial will discuss the general architecture.
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This tutorial will discuss calling conventions.
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This tutorial will discuss boolean instructions.
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This tutorial will discuss pointers.
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This tutorial will discuss load effective address.
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This tutorial will discuss the data segment.
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This tutorial will discuss the shl instruction.
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This tutorial will discuss the shr instruction.
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This tutorial will discuss rol instruction.
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This tutorial will discuss the ror instruction.
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This tutorial will discuss boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss more boot sector basics.
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This tutorial will discuss x64 assembly.
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This tutorial will discuss more x64 assembly.
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This tutorial will discuss more x64 assembly.
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This tutorial will discuss more x64 assembly.
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This tutorial will discuss more x64 assembly.
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This tutorial will discuss more x64 assembly.
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This tutorial will discuss more x64 assembly.
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This tutorial will discuss C++ code as it relates to 64-bit assembly.
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This tutorial will discuss more C++ code as it relates to 64-bit assembly.
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This tutorial will discuss more C++ code as it relates to 64-bit assembly.
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This tutorial will discuss c and how it relates to x64 assembly.
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This tutorial will discuss x64 networking basics.
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This tutorial will discuss the power of the c language.
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This tutorial will discuss hacking hello world.
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This tutorial will discuss hacking variables.
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This tutorial will discuss hacking branches.
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This tutorial will discuss hacking pointers.
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In this lesson we will discuss the course concepts and the meaning of life.
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In this lesson we will discuss how to set up our development in 64-bit ARM with Kali Linux.
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In this lesson we will discuss how to write and compile a simple hello world program in C++.
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In this lesson we will debug our simple hello world program.
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In this lesson we will hack our simple hello world program.
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In this lesson we will discuss how to write and compile a simple basicio program in C++ and discuss basic input validation.
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In this lesson we will discuss how to debug a simple basicio program in C++ and discuss basic input validation.
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In this lesson we will discuss how to hack a simple basicio program in C++ and discuss basic input validation.
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In this lesson we will discuss the char primitive datatype.
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In this lesson we will discuss debugging the char primitive datatype.
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In this lesson we will discuss hacking the char primitive datatype.
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In this lesson we will discuss the boolean primitive datatype.
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In this lesson we will discuss debugging the boolean primitive datatype.
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In this lesson we will discuss hacking the boolean primitive datatype.
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In this lesson we will discuss the float primitive datatype.
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In this lesson we will discuss debugging the float primitive datatype.
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In this lesson we will discuss hacking the float primitive datatype.
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In this lesson we will discuss the double primitive datatype.
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In this lesson we will discuss debugging the double primitive datatype.
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In this lesson we will discuss hacking the double primitive datatype.
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In this lesson we will discuss the basic setup of the development environment for the Raspberry Pi Pico.
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In this lesson we will discuss the basic Hello World program.
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In this lesson we will discuss debugging the basic Hello World program.
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In this lesson we will discuss hacking the basic Hello World program.
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In this lesson we will discuss the char data type.
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In this lesson we will discuss debugging the char data type.
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In this lesson we will discuss hacking the char data type.
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In this lesson we will discuss the int data type.
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In this lesson we will discuss debugging the int data type.
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In this lesson we will discuss hacking the int data type.
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In this lesson we will discuss the float data type.
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In this lesson we will discuss debugging the float data type.
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In this lesson we will discuss hacking the float data type.
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In this lesson we will discuss the double data type.
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In this lesson we will discuss debugging the double data type.
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In this lesson we will discuss hacking the double data type.
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Lesson 200: Pico Hacking Course (Part 17 - "ABSOLUTE POWER CORRUPTS ABSOLUTELY!", The Tragic Tale Of Input...)
In this lesson we will discuss the concept of proper input handling.
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Lesson 201: Pico Hacking Course (Part 18 - "FOR 800 YEARS HAVE I TRAINED JEDI!", The FORCE That IS Input...)
In this lesson we will discuss the importance of proper input handling in addition to breaking down our custom input function.
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In this lesson we will discuss creating an effective input architecture.
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In this lesson we will discuss debugging input.
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This chapter covers the basics of designing a very simple Windows Assembly Language message box program in pure Assembly for both x86 and x64 architectures.
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This chapter covers the dynamic reverse engineering analysis, debugging, of the Hello World app in x86 Assembly.
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This chapter covers the dynamic reverse engineering analysis, hacking, of the Hello World app in x86 Assembly.
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This chapter covers the dynamic reverse engineering analysis, debugging, of the Hello World app in x64 Assembly.
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This chapter covers the dynamic reverse engineering analysis, hacking, of the Hello World app in x64 Assembly.
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This chapter covers reviewing the Windows API CreateDirectoryW and RemoveDirectoryW functions in C.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API CreateDirectoryW and RemoveDirectoryW functions in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CreateDirectoryW and RemoveDirectoryW functions in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API CreateDirectoryW and RemoveDirectoryW functions in x64 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CreateDirectoryW and RemoveDirectoryW functions in x64 Assembly.
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This chapter covers reviewing the Windows API CopyFileW function in C.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API CopyFileW function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CopyFileW function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API CopyFileW function in x64 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CopyFileW function in x64 Assembly.
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This chapter covers reviewing the Windows API MoveFileW function in C.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API MoveFileW function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API MoveFileW function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API MoveFileW function in x64 Assembly.
-> Click HERE to read the FREE pdf book.
This chapter covers dynamic reverse engineering analysis, hacking, the Windows API MoveFileW function in x64 Assembly.
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This chapter covers reviewing the Windows API CreateFileW function in C.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API CreateFileW function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CreateFileW function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CreateFileW function in x64 Assembly.
-> Click HERE to read the FREE pdf book.
This chapter covers dynamic reverse engineering analysis, hacking, the Windows API CreateFileW function in x64 Assembly.
-> Click HERE to read the FREE pdf book.
This chapter covers reviewing the Windows API WriteFile function in C.
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This chapter covers dynamic reverse engineering analysis, debugging, the Windows API WriteFile function in x86 Assembly.
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This chapter covers dynamic reverse engineering analysis, hacking, the Windows API WriteFile function in x86 Assembly.
-> Click HERE to read the FREE pdf book.
This chapter covers dynamic reverse engineering analysis, debugging, the Windows API WriteFile function in x64 Assembly.
-> Click HERE to read the FREE pdf book.
This chapter covers dynamic reverse engineering analysis, hacking, the Windows API WriteFile function in x64 Assembly.
-> Click HERE to read the FREE pdf book.
This chapter covers the basics of setting up a dev environment and basic hello world style Go program for the x64 architecture.
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This chapter covers debugging of the basic hello world style Go program for the x64 architecture.
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This chapter covers hacking of the basic hello world style Go program for the x64 architecture.
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This chapter covers Golang primitive types for the x64 architecture.
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This chapter covers Golang debugging of the primitive types for the x64 architecture.
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This chapter covers Golang hacking of the primitive types for the x64 architecture.
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This chapter covers Golang control flow for the x64 architecture.
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This chapter covers Golang debugging control flow for the x64 architecture.
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This chapter covers Golang hacking control flow for the x64 architecture.
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This chapter covers Golang advanced control flow for the x64 architecture.
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This chapter covers Golang debugging advanced control flow for the x64 architecture.
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This chapter covers Golang hacking advanced control flow for the x64 architecture.
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This chapter covers the basics of setting up a dev environment and basic hello world style Rust program for the x64 architecture.
-> Click HERE to read the FREE pdf book.
This chapter covers debugging the basic hello world style Rust program for the x64 architecture.
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This chapter covers hacking the basic hello world style Rust program for the x64 architecture.
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This chapter covers scalar data types within a Rust program for the x64 architecture.
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This chapter covers debugging scalar data types within a Rust program for the x64 architecture.
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This chapter covers hacking scalar data types within a Rust program for the x64 architecture.
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This chapter covers compound data types within a Rust program for the x64 architecture.
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This chapter covers debugging compound data types within a Rust program for the x64 architecture.
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This chapter covers hacking compound data types within a Rust program for the x64 architecture.
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This chapter covers functions within a Rust program for the x64 architecture.
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This chapter covers debugging functions within a Rust program for the x64 architecture.
-> Click HERE to read the FREE pdf book.
This chapter covers hacking functions within a Rust program for the x64 architecture.
-> Click HERE to read the FREE pdf book.
This chapter covers control flow within a Rust program for the x64 architecture.
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This chapter covers debugging control flow within a Rust program for the x64 architecture.
-> Click HERE to read the FREE pdf book.
This chapter covers hacking control flow within a Rust program for the x64 architecture.
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IN DEVELOPMENT... MORE TO COME SOON!!!
This chapter covers the basics of setting up a dev environment and basic template firmware for the STM32F401CCU6 MCU.
-> Click HERE to read the FREE pdf book.
This chapter covers the basics of the STM32F401CCU6 architecture.
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This chapter covers the concept and development of the vector table within the STM32F401CCU6 architecture.
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This chapter covers the linker script concept and development within the STM32F401CCU6 architecture.
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This chapter covers ELF file analysis and tools within the STM32F401CCU6 architecture.
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This chapter covers the ARM Cortex-M registers within the STM32F401CCU6 architecture.
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This chapter covers the ARM Thumb2 instruction set within the STM32F401CCU6 architecture.
-> Click HERE to read the FREE pdf book.
This chapter covers the basic load & store instructions in addition to real-time hacking within the STM32F401CCU6 architecture.
-> Click HERE to read the FREE pdf book.
This chapter covers the basic constants & literal value examples within the STM32F401CCU6 architecture.
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This chapter covers the basic conditional execution within the STM32F401CCU6 architecture.
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This chapter covers functions, interrupts, UART and a simple STUXNET simulation within the STM32F401CCU6 architecture.
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This chapter covers the basics of setting up a dev environment and basic template firmware for the Pico W MCU in addition to printing hello, world.
-> Click HERE to read the FREE pdf book.
This chapter covers the debugging of our firmware for the Pico W MCU hello, world program.
-> Click HERE to read the FREE pdf book.
This chapter covers the hacking of our firmware for the Pico W MCU hello, world program.
-> Click HERE to read the FREE pdf book.
This chapter covers a comprehensive embedded system analysis reviewing parts of the RP2040 datasheet and helpful firmware analysis tools.
-> Click HERE to read the FREE pdf book.
This chapter covers an introduction to variables as it relates to embedded development on the Pico W.
-> Click HERE to read the FREE pdf book.
This chapter covers debugging an introduction to variables as it relates to embedded development on the Pico W.
-> Click HERE to read the FREE pdf book.
This chapter covers hacking an introduction to variables as it relates to embedded development on the Pico W.
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This chapter covers uninitialized variables as it relates to embedded development on the Pico W.
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This chapter covers debugging uninitialized variables as it relates to embedded development on the Pico W.
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This chapter covers hacking uninitialized variables as it relates to embedded development on the Pico W.
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This chapter covers the integer data type as it relates to embedded development on the Pico W.
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This chapter covers debugging the integer data type as it relates to embedded development on the Pico W.
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This chapter covers hacking the integer data type as it relates to embedded development on the Pico W.
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This chapter covers the floating-point data type as it relates to embedded development on the Pico W.
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This chapter covers debugging the floating-point data type as it relates to embedded development on the Pico W.
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This chapter covers hacking the floating-point data type as it relates to embedded development on the Pico W.
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This chapter covers the double floating-point data type as it relates to embedded development on the Pico W.
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This chapter covers debugging the double floating-point data type as it relates to embedded development on the Pico W.
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This chapter covers hacking the double floating-point data type as it relates to embedded development on the Pico W.
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This chapter covers static variables as it relates to embedded development on the Pico W.
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This chapter covers debugging static variables as it relates to embedded development on the Pico W.
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This chapter covers hacking static variables as it relates to embedded development on the Pico W.
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This chapter covers constants as it relates to embedded development on the Pico W.
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This chapter covers debugging constants as it relates to embedded development on the Pico W.
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This chapter covers hacking constants as it relates to embedded development on the Pico W.
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This chapter covers operators as it relates to embedded development on the Pico W.
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This chapter covers debugging operators as it relates to embedded development on the Pico W.
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This chapter covers hacking operators as it relates to embedded development on the Pico W.
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This chapter covers static conditionals as it relates to embedded development on the Pico W.
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This chapter covers debugging static conditionals as it relates to embedded development on the Pico W.
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This chapter covers hacking static conditionals as it relates to embedded development on the Pico W.
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This chapter covers dynamic conditionals as it relates to embedded development on the Pico W.
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This chapter covers debugging dynamic conditionals as it relates to embedded development on the Pico W.
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This chapter covers hacking dynamic conditionals as it relates to embedded development on the Pico W.
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This chapter covers functions, w/o params and without a return value as it relates to embedded development on the Pico W.
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This chapter covers debugging functions, w/o params and without a return value as it relates to embedded development on the Pico W.
-> Click HERE to read the FREE pdf book.
This chapter covers hacking functions, w/o params and without a return value as it relates to embedded development on the Pico W.
-> Click HERE to read the FREE pdf book.
This chapter covers the "why" of learning RISC-V hacking as we discuss the rise of RISC-V and introduce our ESP32-C3 dev board.
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This chapter covers setting up your development environment including everything you need to purchase and download including setup.
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This chapter covers creating your first project in PlatformIO and creating your first Assembler file to interact with your C environment.
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This chapter covers the basics of binary numbers and their general application for embedded systems.
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This chapter covers the basics of hexadecimal numbers and their general application for embedded systems.
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This chapter covers the advanced operations using hex and binary in addition to memory manipulation and bit-level operations for the RISC-V ESP32-C3.
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This chapter covers the registers for the RISC-V ESP32-C3.
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This chapter covers how to add within the RISC-V ESP32-C3.
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This chapter covers how to debug add within the RISC-V ESP32-C3.
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IN DEVELOPMENT... MORE TO COME SOON!!!