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Releases: mtgred/netrunner

v137

29 Oct 20:44
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Notable Features

  • Added preconstructed decks for worlds 2024
  • Auto-pump/break extended to all relevant cards in the card pool (boomerang, botulus, etc)
  • Quotes for gateway ids
  • Cursed patchwork rules
  • Option for timestamps in game log
  • Option for credit and memory costs in deckbuilder
  • A whole lot of bug fixes

What's Changed

New Contributors

Full Changelog: v136.1...v137

v136.1

05 Oct 01:08
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What's Changed

  • fix lobby list not filtering right on manual request by @NBKelly in #7792

Full Changelog: v136...v136.1

v136

05 Oct 01:05
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What's Changed

Full Changelog: v135...v136.1

v135

24 Sep 20:02
67c26b0
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Major Features

  • Trialing a threading model for handling games

What's Changed

Full Changelog: v134...v135

v134

11 Sep 03:59
9a4aebe
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Summary

Bugfixes and server side logging

What's Changed

Full Changelog: v133...v134

v133

05 Sep 17:57
c0baf67
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New Feature: Preconstructed Format.

Step into the shoes of a world champion, or a runner up, and see if you have what it takes to either change history, or reinforce it, in preconstructed versions of their finals games, and the would-be finals games we never got to see.

What's Changed

Full Changelog: v132...v133

v132

01 Sep 19:56
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Notable Changes

  • Russian Translation overhauled
  • Can't play abilities while other abilities are pending
  • Respirocytes saves you against djupstad/reeducation
  • Optional card-specific sounds (check your settings)
  • Can now create lobbies using the beginner or intermediate gateway decks
  • Replays no longer linger and respawn mid game
  • Added implementations for The Collective and HB: Chronos Protocol.

What's Changed

Full Changelog: v131...v132

v131

09 Aug 12:44
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What's Changed

  • Only diff logs when sending messages by @NoahTheDuke in #7601
  • Add function names to all msg-handler methods by @NoahTheDuke in #7602
  • don't share stats until the game is over by @NBKelly in #7604
  • mark freshly revealed archives cards as new by @NBKelly in #7606
  • Fix some missing translations and update Chinese in translations.cljs by @klingeling in #7603
  • sunset angel arena by @NBKelly in #7605
  • deck builder: Filter ID choices based on selected format by @butzopower in #7610
  • Only prune old replays when there's a new replay by @butzopower in #7613
  • allow spectating by side + only compute diff if it's relevant by @NBKelly in #7607
  • Add Set name's translations in cardbrowser; Fix Chinese language card data broken by @klingeling in #7616
  • Namespace translations, add tasks to find missing or broken translations by @NoahTheDuke in #7615
  • nanuq behaves correctly when moving out of play now by @NBKelly in #7581

Full Changelog: v130...v131

v130

30 Jul 20:24
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What's Changed

  • tatu bola swaps the correct ice after already being swapped by @NBKelly in #7590
  • remove tournament hash functionality by @NBKelly in #7599
  • Cupellation prompt displays cost by @NBKelly in #7598
  • updated reeducation message for if runner has too few cards by @NBKelly in #7597
  • Fix being unable to play cards after one side closes a run prompt by @NBKelly in #7596
  • Remove nested state histories being stored in click-states and turn-state by @butzopower in #7600
  • Update Chinese in translations.cljs by @klingeling in #7589

New Contributors

Full Changelog: v129...v130

v129

23 Jul 23:58
0130493
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Notable Features

  • Attempt to tackle lag through better management of cached users and lobby update subscriptions
  • Card preview when in text mode now operates as expected
  • Utility helper buttons on the trace dialog
  • install and install-free commands, for fixing the gamestate without needing to take clicks or credits
  • Cards aren't playable during mandatory draw/phase 1.2, and you can't take actions outside of the appropriate windows anymore
  • Added a landing page, so new users don't land on jnet chat

What's Changed

  • negative hand size vs end of turn test by @NBKelly in #7533
  • assimilator vs. unique cards test by @NBKelly in #7548
  • thimblerig swap retains laamb subtype test by @NBKelly in #7547
  • enforced players playing their own abilities (in the backend) by @NBKelly in #7546
  • pending test on attini + attini/prana test + RSVP by @NBKelly in #7539
  • test for QPM vs. AOYCR by @NBKelly in #7541
  • fixed card preview when mousing over cards by @NBKelly in #7540
  • only play one rez sound when using the rez-all command by @NBKelly in #7535
  • street magic no lingering prompt test by @NBKelly in #7559
  • Brahman doesnt host recurring credits cards by @NBKelly in #7558
  • Modified Credits/Cards "by Click" to Credits/Cards "by the Basic Action" by @Wikignometry in #7557
  • Tests for formicary rezzing while DDOS is active by @NBKelly in #7556
  • cybertrooper works with hosted stuff by @NBKelly in #7555
  • net mercur doesn't block psi games by @NBKelly in #7553
  • added proco soundfiles by @NBKelly in #7551
  • added a system to condense the install messages a bit by @NBKelly in #7544
  • added test for maxx/buffer drive/annicam by @NBKelly in #7550
  • makers eye can access upgrades installed during run by @NBKelly in #7542
  • subroutines-broken is a context map, hippo works right now by @NBKelly in #7534
  • make unbeatable and beat-trace buttons by @NBKelly in #7560
  • updated formatting of the charge ability (so it no longer silently fails when nothing happens) by @NBKelly in #7562
  • update take/gain templating on a few cards by @NBKelly in #7526
  • install and install-free commands by @NBKelly in #7499
  • Mti vs trojans test by @NBKelly in #7530
  • Tests for ansel 1.0 vs. end of run triggers by @NBKelly in #7496
  • fix: missing translation calls in front-end by @acollign in #7506
  • brain chip vs. take-backs test by @NBKelly in #7532
  • Media blitz just works + scored keys in tests by @NBKelly in #7561
  • Fix differ issues from json->edn conversion by @NoahTheDuke in #7565
  • pretty mary vs adrian and adrian + ash interactions by @NBKelly in #7462
  • Howler tests for jacking out and breaking ice by @NBKelly in #7566
  • dj loup vs malia test by @NBKelly in #7568
  • spooned works when multiple ice are painted by @NBKelly in #7569
  • test for jinteki rp vs sand storm by @NBKelly in #7567
  • Prevent playing cards while prompts are open or spending clicks when it's not legal by @NBKelly in #7498
  • showing off vs. medium test. Added a 'stack the deck' function into the test framework by @NBKelly in #7570
  • laamb vs surfer test by @NBKelly in #7574
  • mumba temple usable with divert power test by @NBKelly in #7576
  • added automated tests for most of the icebreakers with no tests by @NBKelly in #7577
  • Cards arent playable during mandatory draw/start of turn by @NBKelly in #7573
  • Added landing page by @Wikignometry in #7578
  • Restructure ganked to encounter ice after the card is done being accessed by @NBKelly in #7580
  • Enforce first-time where possible by @NBKelly in #7579
  • maybe deregister users when they disconnect from the game or close their websocket connections by @NBKelly in #7583
  • Implemented pawn properly by @NBKelly in #7582
  • remove users from the lobby update list when they time out by @NBKelly in #7585

Full Changelog: v128...v129