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Precision exe fix
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github-bot committed Aug 3, 2024
1 parent ba2704b commit 6d159be
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion buildScript
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,13 @@ fi
working_dir=$(pwd)

scons platform=windows module_mono_enabled=yes arch=x86_64 precision="${precision}" dev_build=yes use_mingw=yes separate_debug_symbols=yes -j8
bin/godot.windows.editor.dev.double.x86_64.mono.exe --generate-mono-glue modules/mono/glue --precision="${precision}"

if [ "$precision" = "double" ]; then
bin/godot.windows.editor.dev.double.x86_64.mono.exe --generate-mono-glue modules/mono/glue --precision="${precision}"
else
bin/godot.windows.editor.dev.x86_64.mono.exe --generate-mono-glue modules/mono/glue --precision="${precision}"
fi

python ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local "../GodotNugetSourceData" --precision="${precision}"
scons module_mono_enabled=yes arch=x86_64 precision="${precision}" dev_build=yes use_mingw=yes separate_debug_symbols=yes -j8

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