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refactor:
MP_UNITS_NONCONST_TYPE
introduced to benefit from the C++…
…23 feature
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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2590aa4
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Did you notice any improvements in compile times?
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I didn't measure. I think it is too small a change compared to the thousands of other instantiations in the codebase to be able to measure anything valuable.
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I did it mostly because I like the idea and wanted to make sure that it works properly (as we had it in the wording).